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» 从古至今有什么好玩的奥林匹克体育类游戏?
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从古至今有什么好玩的奥林匹克体育类游戏?
zhaolinjia
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发表于 2008-9-1 09:13
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http://server2.rom-world.com/385 ... %2792%20%28J%29.zip
游戏下载!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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发表于 2008-9-1 09:24
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===============================================================================
_____ ____ _ ____ _ _____ ____ ____ _
/ __// _ \/ \ / _ \ / \__/|/ __// _ \/ _ \/ \
| | _| / \|| | | | \| | |\/||| \ | | \|| / \|| |
| |_//| \_/|| |_/\| |_/| | | ||| /_ | |_/|| |-||| |_/\
\____\\____/\____/\____/ \_/ \|\____\\____/\_/ \|\____/
____ _ ____ _ _ _____ _ _____ _____ ____ ____
/ _\/ \ /|/ _ \/ \ / \ / __// \ /|/ __// __/ /__ \/_ \
| / | |_||| / \|| | | | | \ | |\ ||| | _| \ |\/ | / /
| \__| | ||| |-||| |_/\| |_/\| /_ | | \||| |_//| /_ \__ |/ /_
\____/\_/ \|\_/ \|\____/\____/\____\\_/ \|\____\\____\ \_/\____/
(c) Capcom
For the NINTENDO ENTERTAINMENT SYSTEM.
Released in the US in 1992.
Released in Japan as Capcom Barcelona '92 in 1992
===============================================================================
Introduction
************
Released in time for the 1992 summer olympics, you can take part in the events
also. There are many to play and set records, try to beat them all if you can.
===============================================================================
Settings
********
At the title screen appears, press the START button to begin the game. Next you
will be given three options: WORLD TOURNAMENT. TRAINING and TOTAL RECORD. Each
one does the following:
WORLD TOURNAMENT:
Choose the number of players who are going to participate. Move the control pad
left or right until the correct number of players is displayed and then press
the A button. Up to eight players can compete at against each other. After you
have selected the number of players, each player must choose their country.
Move the control pad left or right to highlight the country you wish to
represent anil press the A button. After all players have selected a country,
the Backup Data screen will appear.
The next screen asks you which file number you wish to save your record. to.
After the completion of each event in Capcom's Gold Medal Chal- lenge '92, the
Game Pak will automatically save your records to the file you select. Press the
control pad up or down to highlight FILE #1 or FILE #2 and press the A button.
After you have selected your backup file, the first event will begin.
TRAINING:
The training option allows one player to practice any event except the
Marathon. You will be asked to choose the country you wish to represent. Press
the control pad left, right, up or down to highlight the country of your choice
and press the A button.
The next screen allows you to pick which event you wish to practice. Press the
control pad left, right, up or down to highlight the event you wish to practice
and press the A button. You will be able to practice the event once and then
you will return to the event selection screen. If you wish to return to the
main menu, highlight the EXIT option and press the A button.
TOTAL RECORD:
The record option allows you to view the world records that have been set so
far. There are three choices: UNOFFICIAL RECORD, OFFICIAL RECORD and CLEAR
SAVED DATA.
The unofficial record option allows you to view the unofficial records that
were set in the training mode. The official record option allows you to view
records that were set during competition. Press the control pad up or down to
highlight, the option you wish to use and then press the A button. Press the
control pad left or right to cycle through the various records.
The clear saved data option will erase all the scores and files that are
currently stored using the battery backed RAM. Make sure that you wish to
erase your data because once it is gone, you can not get it back.
===============================================================================
Events
******
As each event begins, you will be given the option of viewing your earlier
training scores by highlighting the RECORD option and pressing the A button. If
you want to go directly to the event, simply highlight the START option and
press the A button. The screen will display which countries are about to
compete in the event.
100 Meter Dash and 100 Meter Relay:
Repeatedly press the A and B buttons to build up your runner's speed. When the
starter's gun sounds, press up on the control pad to leave the starting blocks.
Keep on pressing the A and B buttons as fast as you can to increase your
runner's speed.
200 Meter Dash and 400 Meter Dash:
When your runner gets set in the starting blocks, repeatedly press the A and B
buttons to build up his speed. When the starter's gun sounds, press up on the
control pad to leave the starting blocks. Continue pressing the A and B buttons
as fast as you can to increase your runner's speed.
As your runner races down the track he will becometired ifyou runhim at his top
speed for too long. The player's strength is indicatedby thehearts in the lower
right-hand corner of the screen.
Reduce your runner's speed for a short time to help maintain his strength
throughout the race. If all your hearts disappear, the runner will stop until
he regains all of his strength back.
110 Meter Hurdles:
As your runner enters the starting blocks, repeatedly press the A and B buttons
to build up his speed. When the starter's gun sounds, press up on the control
pad to leave the starting blocks. Keep on pressing the A and B buttons as fast
as you can to increase your runner's speed. When you want to jump over a
hurdle, press up on the control pad and your runner will attempt to leap over a
hurdle.
Marathon:
Timing is everything in the hurdles. If you knock down one hurdle, you probably
have lost the race.
The marathon is a test of skill and endurance over a 42 kilometer course.
Unlike the other events in this game, the marathon does not require you to push
buttons to make your player perform. Instead, this marathon tests your ability
to plot a racing strategy over the the entire 6 legs of the course.
Each runner is given the same amount of energy to run the race. It is up to
each runner to determine how fast he will travel during each of the 6 legs of
the race.
Each leg of the race is run over a different terrain. As each leg of the race
begins, the screen will show two different view of the race course. The Top
View shows the overall distance of each of the legs of the course. The Side
View shows the hills and valleys the runner's must climb and descend. As the
race progresses, each runner's position will be indicated on these maps with a
different color marker. These markers will aid the player in selecting the
proper speed for the road ahead.
As each leg of the race begins, each player will be asked to set the speed of
their runner. Press the control pad left or right to increase or decrease the
overall speed of your runner and press the A button to set it. After all the
runners have set their speed, the race will automatically be run and will be
given television reports about the status of all the runners.
Running up hills at top speed is a quick way to lose all your strength.
Long Jump:
Build up your speed by pressing the A and R buttons. When you are ready to
begin down the runway, push up on the control pad. Continue pressing the A and
B buttons as fast as you can to increase your runner's speed. Just before your
runner reaches the foul line, press up on your control pad. The longer you hold
the controller up, the greater the angle of the jump. The angle of the jump is
shown in the lower right-hand corner of the screen.
Stop pressing up on the control pad when you reach the desired jumping angle.
Go for extra distance by pressing A and B while in mid-air.
Javelin Throw:
Repeatedly press the A and B buttons to build up your speed. When you are ready
to begin down the runway, push up on the control pad. Continue pressing the A
and B buttons as fast as you can to increase your player's speed.
Your thrower needs to take a few step before he release his javelin, so press
up on your control pad before he gets to the foul line. Continue pressing up on
the control pad to set the angle of the throw. The angle of the arrow is shown
in the lower right-hand comer of the screen. Stop pressing up n the control pad
when you reach the desired throwing angle and watch your javelin fly! Remember
that Speed + Angle = Distance.
Triple Jump:
When the whistle sounds, repeatedly press the A and B buttons to build up your
speed. When you are ready to begin down the runway, push up on the control pad,
Continue pressing the A and B buttons as fast as you can to increase your
runner's speed.
When your runner reaches the foul line, press up on your control pad. The
longer you hold the controller up, the greater the angle of his jump. The angle
of the jump is shown in the lower right-hand corner of the screen. Stop
pressing up on the control pad when you reach the desired jumping angle. As
your runner lands back on the runway, push up on the control pad to begin you
second jump. Set the desired jumping angle again. As the runner lands on the
runway for the final jump, push up on the control pad to set the final jumping
angle.
Two low jumps to begin with can help maximize distance.
Shot Put:
Repeatedly press the A and B buttons to build up your power. When you think
your power is at its maximum, push up on the control pad to begin our throw.
As your athlete reaches the end of the shot put circle, press up on the control
pad. The longer you hold the controller up, the greater the angle of the throw.
The angle of the throw, is shown in the lower right-hand corner of the screen.
Stop pressing up on the control pad when you reach the desired throwing angle.
High Jump:
Before you attempt your jump, the player must set the height of the crossbar.
Push the control pad up or down to raise or lower the height of the bar. When
you have the bar at the height you wish, press the A button.
When you are ready. rapidly press the A and B buttons to build up your speed.
Push up on the control pad when you are ready to speed down the runway.
Continue pressing the A and B buttons as fast as you can to increase your
runner's speed.
As your runner reaches the crossbar, press up on the control pad once to begin
your jump. At the height of your jump, press up on the control pad again to
kick your feet over the crossbar. You must know both because one alone will not
result in a good jump.
Weightlifting:
Before you attempt your lift, the player must set the amount of weight you wish
to lift. Push the control pad up or down to raise or lower the amount of
weight. When you have the weight you wish to attempt, press the A button and an
arrow will be placed on the power bar. The arrow indicates how much power you
must have to lift the weight.
Repeatedly press the A and B buttons to build your power past the arrow and
then push up on the control pad to begin the lift. You must continue pressing
the A and B buttons as fast as you can to keep your power up until the bell
sounds. If your power level falls below the point indicated by the arrow, your
weightlifter will drop the weight.
Vaulting Horse:
The vaulting horse requires each gymnast to do a move on her takeoff from the
springboard and then do other moves as she pushes off from the vaulting horse.
Gymnasts are scored on grace and difficulty of their routine.
Repeatedly press the A and B buttons to build up your gymnast's speed. When the
bell sounds, push up on your control pad to begin your gymnast down the runway.
As she reaches the edge of the springboard, you must select your takeoff by
using the control pad.
Hand Spring (Easy) -> Press Right or Up.
Twist and Hand Spring (Hard) -> Press Left or Down.
If you have timed your jump from the springboard correctly, your gymnast will
leap towards the vaulting horse. As your gymnast reaches the horse, you must
select your next move by using the control pad. The types of moves you can do
as you vault depends on your takeoff.
>Hand Spring only moves:
Turn over forward (Easy) -> Don't touch buttons
Forward Somersault (Medium) -> Press Right or Up.
Backward Somersault (Medium) -> Press Left or Down.
>Twist / Hand Spring moves:
Forward twist (Easy) -> Don't touch buttons
Backward Somersault with twist (Medium) -> Press Right or Up.
Moon Somersault with twist (Medium) -> Press Left or Down.
The faster you press the A and B buttons, the more somersaults or twist you can
do while in mid-air. But he careful not to do too many or you'll end up landing
on your head!
100 Meter Breast, 100 Meter Butterfly,
100 Meter Freestyle, and 200 Meter Medley:
As your swimmer gets set to dive into the water, rapidly press the A and B
buttons to build up your speed. When the starter's gun sounds, press up on the
control pad to leave the starting blocks.
As your swimmer enters the water, you can press down on the control pad
and the A button to swim a stroke underwater. When you wish your swim- mer to
move to the surface, push up on the control pad and your player will rise to
the surface. Keep pressing the A button as your swimmer's arms enter the water
to maintain a smooth and rhythmic stroke.
Your swimmer needs to breathe every couple of strokes or she will drown. The
hearts in the lower right-hand corner of the screen tell you how much air your
swimmer has left. To take a breath, push down on the control pad while pressing
the A button.
100 Meter Backstroke:
As the swimmer gets set to dive into the water. rapidly press the A and B
buttons to build up your speed. When the starter's gun sounds, press up on the
control pad to leave the starting blocks.
As your swimmer enters the water, you can press down on the control pad and the
A button to swim a stroke underwater. When you wish your swim- mer to move to
the surface. push up on the control pad and your player will rise to the
surface. Keep pressing the A button as your swimmer's arm enter the water to
maintain a smooth and rhythmic stroke.
Your swimmer has an unlimited amount of air during this event, so it is not
necessary to take any breaths.
===============================================================================
Credits
*******
This is my guide, but I did not make the game. Credit goes to Capcom for this.
If you want to host this guide on your own site, just do it already and do not
clutter my inbox about it.
-PianoChampion90
-08/20/2007
EOF
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发表于 2008-9-1 11:03
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FC的大头奥运会!
穿插马拉松的
里面有100米,跳高,跳远,跳马等等等,很好玩~
最后还排名次
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十项全能 还有人记得这个么?
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发表于 2008-9-1 18:15
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卡普空那个太难玩了!
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