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UBI被CAPCOM带坏了。。。

- some aspect of leveling up your character
角色升级
- gun and sword combos
连续技
- “RS2 is tightly focused on intensely physical first person sword fighting, with gunplay a secondary option”
以剑术格斗为主,打枪次要
- hold Z to lock onto enemy
Z锁定
- hold down C and swing to block, vertical and horizontal blocks
按下C垂直和水平防御
- switch lock-on at any time
随时切换锁定目标
- screen prompts you if you’re being attacked from behind. Press A to quick-turn in this situation
- many enemies wear bulletproof armor
- not open world
并不是开放式世界
- not a linear game, multiple paths to take
就会有不同的分支
- several hub-worlds
- side quests
任务系统
- collectibles
- return to old areas with new powers and abilities
可以回到之前地关卡,应该是收集用
-”non-combat use of MotionPlus wont be limited to opening doors”
- boss fights
BOSS战
- production began last summer
去年夏天开始
- Ubisoft discussing the lack of multiplayer: “We would love to create a multiplayer engine, but not right now. It’s single player because we want to really focus on the core mechanic and as much as we all want to kill each other with swords, it’s not going to happen this time.
- Ubisoft on releasing a multiplayer mode through DLC: “That would be cool. The world has changed, and we can do that sort of thing. I certainly think that would be cool. I’d buy it. But we need to be careful bringing out something that people think should be in the main game.”
多人系统 采取下载付费方式


[ 本帖最后由 爱姿病 于 2009-5-2 18:42 编辑 ]


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红字是跟老卡学的吗



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生化5里地 站桩射击模式就是付费下载地


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果然是学好难学坏易啊

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竟然学CAPCOM!

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