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《Project Offset 》XB360版開發中,官方網頁持續招募XB360開發人員

在GDC 06以其高水準畫面表現引起廣泛討論的遊戲 Project Offset
(暫定標題),官方網頁日前正式公開X360開發人員的招募訊息.這也代
表本遊戲X360版開發進度正持續進行中.

不同於第一人稱射擊遊戲常見的二次大戰或近未來等主題,遊戲的背景
以角色扮演遊戲常見的中古奇幻世界為設定基礎.新穎的題材與精湛的
畫面技術,將是Project Offset 未來值得注目的要點.




http://www.projectoffset.com/Jobs.html

Gameplay Programmer

Primary responsibility will be to develop gameplay specific code, covering features such as combat systems, ing systems, AI systems, and collaborating with the design team to implement features. Experience programming game code for FPS games (single and/or multiplayer) is a big plus.

Xbox 360 Programmer

Primary responsibility will be to handle porting, maintaining, and optimizing the codebase for the Xbox 360. Experience developing for the Xbox 360 is a huge plus. Experience programming for console platforms is required.

Tools Programmer

Primary responsibility will be to work with artists and level designers to develop content building tools, including enhancing and expanding the Offset Editor framework, as well as external tool development such as s and plugins.

Character Animator

Primary responsibility will be to animate characters and creatures of the world. We are looking for animators with strong understanding of animation principles - In game experience a plus. Please make sure to include a reel with your application.

概念設定圖




视频下载:

http://www.projectoffset.com/media/gdc_demo_1280_720.wmv

http://www.projectoffset.com/media/project_offset_june_2005.wmv

[ 本帖最后由 cangying 于 2006-8-14 06:10 编辑 ]


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看这2个图就觉得会不错



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期待ing


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新图~~~












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气氛不错,细节不够

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游戏内的几张图是4:3的?

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开始的图片应该是预想图!
后面的图片应该是开发图!

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下载视频看看吧,我觉得很不错,不过有点老滚like

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这风格我很喜欢

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