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AWDS2基础伤害表

PDF - Print it out and use it as a reference!
http://nnl1.com/awds/awds2-chart.pdf

JPG - Sneak preview or for those who don't need a hardcopy!


Row is attacker, column is defender. Units with only a primary weapon have a single figure. Units with two weapons have primary on left, secondary (infinite ammo) weapon on right.
行是攻,列是受。
有两种武器的情况下,主武器在左格

Notes:
Gunboat has absolutely terrible defense. It also only has 1 ammo; use it wisely!
Carrier is now a direct-fire unit
Yes, the Seaplane completely eats the other units for dinner. And it's only $15K! (But of course you need the Carrier)

Significant damage changes from AWDS1:
相比AWDS1比较明显的变化

All tanks have better counterattack against B-Copter
所有坦克对战斗直升机有更好的反击力

Battleship does less damage across the board than Rockets in exchange for move-and-fire ability
战舰威力下降,不过有移动后攻击的能力

Cruiser is more effective against other sea units
巡洋舰对海上单位更有效果

Sub is more deadly against Battleship and Cruiser but weaker against Lander
潜艇对战舰和巡洋舰威力更高,但对陆上单位防御力降低

Lander defense has been buffed; only the Bomber has a chance of delivering a OHKO
陆上单位的防御力提高,只有轰炸机才有一击全灭的威力。

T-Copter defense has been buffed; only the Missiles, Fighter, and Cruiser can blow it out of the skies in one shot
运输机的防御力提高,只有对空导弹、战斗机和巡洋舰能一炮击毁。

Fighter does 65% to Bomber (instead of 100%)
战斗机对轰炸机基础伤害变为65%(原来为100%)

AntiAir does 15% to Tank (instead of 25%)
对空机炮对坦克基础伤害变为15%(原来为25%)

Mech does 55% to AntiAir (instead of 65%)
机械兵对对空机炮的基础伤害变为55%(原来为65%)


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战舰威力下降,不过有移动后攻击的能力
战斗机对轰炸机基础伤害变为65%
这两条无语,等出了再看看了



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IS脑子进水了,把WR给取消了


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玩了两天,目前玩到17关,感觉完全不如前作

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我也觉得不如以前爽快

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+图像进化
+系统翻新
+WFC

-无WR
-UI稍有不便
-隐藏要素少

为了WFC而削弱单机内容的作品,换引擎之后的初作果然还是雏形,等下一作

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下一作又不知道是那年那月了

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