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《抵抗:人类的覆灭》SONY打肿脸充胖子

作者:木艺儿 编辑:木艺儿 2006-11-27 10:25:00


《抵抗:人类的覆灭》由美国索尼电脑娱乐(SCEA)发行,是一个以1950年代人类对抗神秘生物为题材的PS3第一人称射击游戏,它由曾制作《拉捷特与克拉克》系列的Insomniac Games开发,游戏中玩家将扮演美国士兵海尔·尼森,为了对抗来路不明、企图灭绝人类的神秘生物“合成兽(Chimera)”而战。

《抵抗:人类的覆灭》是索尼首发蓝光游戏之一,当然,它的游戏容量也完全配得上蓝光游戏的称号:22GB。据他的开发者称,这22GB中每一字节都是游戏运行必需的,不过,事实上呢?

NeoGAF论坛上有一位游戏玩家对这款游戏进行了“分解”,他发现大约有17.75GB的数据纯粹是为了撑起蓝光“大容量”的面子。别的游戏中并非没有这类数据,它们一般用来减少读取时间,不过按蓝光光碟的读取方式,这一点并不造成影响,也就是说,索尼往这个游戏里塞了大约17GB的废物。

所以,如果大家能见到5GB左右的破解版《抵抗:人类的覆灭》,不要觉得太奇怪。



Resistance = 17.75GB of garbage?



Resistance: Fall of Man was billed to be the defining game for why Blu-ray exists in the first place. Resistance developers Insomniac stated that the game took up 22GB of space and that all those bits and bytes were necessary to make the game work. It would seem that ripping the disk in Linux shows otherwise.
A NeoGAF forum member by the name of squatingyeti posted a long list of padding files on the Resistance disk; the padding took up approximately 17.75GB of space. Padding is frequently used to push data to the outer edges of the disk to improve read times, but Blu-ray is supposed to be a constant read over the entire disk.
It is possible that the data isn't fully true and we would like to see some confirmation. However, if this report that 81% of Resistance is just empty filler and could fit on a single-layer DVD is true, will this put a hole in Sony's claim that Blu-ray is absolutely necessary this generation? The padding isn't needed to make the read speeds any better and (if true) is a lame way for Sony to justify Blu-ray for gaming.
[Update 1] We got our answer, the entire thing is blown way out of proportion. There are still padding files, but they are a relatively meager 420MB per region.



[ 本帖最后由 cangying 于 2006-11-27 15:16 编辑 ]


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楼主也有落后的时候???



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果然是物以类聚.....


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