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Sony就欧版PS3规格变更的官方问答PR文

替多多发表

Here's Sony interviewing Sony about the new PS3 specs:

People weren't expecting this announcement. Surely we have the right to know the number of PAL supported games before the launch?

We have been assessing the extent of backward compatibility, and will continue to do so right up until launch. It is therefore not possible to provide a specific number of backwards compatible titles at this stage, but close to launch consumers will be able to check whether their titles are compatible with PS3 by looking at the list of compatible titles at http://faq.eu.playstation.com/bc. This site will be available on 23rd March to meet launch day.

Does this mean that the PS2 hardware chips have been removed completely and replaced with software-only emulation?

The original PS3 used the Emotion Engine/Graphics Synthesiser to emulate PS2 titles. With the latest European specification we have removed the Emotion Engine, retaining the graphics chip. This has an impact on the number of PS2 titles that will be backwards compatible.

If this is a business decision to save cost, why are users left to bear the burden, having to purchase a system inferior to those sold in the US and Japan at a higher price?

The PS3 launching in Europe is every bit as powerful as the PS3s available currently in North America and Japan. PS3 is defined by key features such as the CELL broadband engine, its Blu-ray drive, the SIXAXIS Controller and its ability to output full 1080P HD game content which makes it an entertainment system for the future, without equal.

PS one titles remain backwards compatible and we will continue to assess the compatibility of PS2 titles right up until launch We will continue to offer firmware upgrades to increase the number of titles that are compatible, but rather than concentrate on PS2 backwards compatibility, in the future, company resources will be increasingly focused on developing new games and entertainment features exclusively for PS3, truly taking advantage of this exciting technology.

How will consumers be able to tell the difference between the fully compatible launch model available in America and Japan and the new degraded model?

On the external packaging of the PS3 there will be a small 'PAL' logo to denote that the PS3 is built for the European market (North American and Japanese models have a 'NTSC' logo). The model number will also appear on the label stuck to the top flap of the PS3 packaging (beginning CECHC followed by two digits - see below).
In addition, each PS3 carries a barcode and serial number on the back of the system. At the end of the unique serial number for each console is the model number.

In the SCEE territories there are four model numbers:

Europe: CECHC04
UK and Ireland: CECHC03
Australia/New Zealand: CECHC02
Russia/India: CECHC08

Will the new updated hardware version improve the quality of the images of PS2 games on the PS3, as the current crop have been highly criticised?

This has already been achieved by a firmware upgrade, which will be incorporated in European launch models


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情感引擎没了啊,那S饭不是要哭死了:D



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似乎硬件的EE芯片从来就没在PS3的官方规格里头出现过~


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官方会继续更新PS2模拟的补丁,但是不会是重点了,焦点要在游戏开发上

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R蝈蝈真是艳光四射啊……
木想到你那么在乎多多~

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引用:
原帖由 acejun4rui 于 2007-2-27 14:42 发表
官方会继续更新PS2模拟的补丁,但是不会是重点了,焦点要在游戏开发上
红字部分翻译:

With the latest European specification we have removed the Emotion Engine, retaining the graphics chip. This has an impact on the number of PS2 titles that will be backwards compatible.

最新的欧洲版PS3规格已经去掉了情感引擎,只保留了图像芯片。这会严重影响到PS2向下兼容的软件阵容。(把impact翻译成“严重影响”,索饭没意见吧~)

We will continue to offer firmware upgrades to increase the number of titles that are compatible, but rather than concentrate on PS2 backwards compatibility, in the future, company resources will be increasingly focused on developing new games and entertainment features exclusively for PS3, truly taking advantage of this exciting technology.
我们还将通过升级固件的方式继续提供向下兼容功能,不断增加支持的软件数。但在未来,我们不会把精力方到PS2向下兼容上,公司会把自愿主要集中在开发新游戏和PS3独有的娱乐功能上,真正利用好这一激动人心的高科技产品。

——言下之意,纯软件支持的停止只是“时间问题”

之前喷X360纯软件支持的索饭洗洗睡吧。欧洲不相信眼泪。

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别急,等出了再看这所谓的严重影响有多严重吧。是2000个TITLE里有100个不支持呢,还是只支持100个不到~:D

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再严重影响也比XO的兼容性强多了吧。
PS3上市两个月多少个补丁都是针对PS2游戏支持和优化?这个诚意你们的老板能比么?

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引用:
原帖由 BD 于 2007-2-27 15:00 发表
再严重影响也比XO的兼容性强多了吧。
PS3上市两个月多少个补丁都是针对PS2游戏支持和优化?这个诚意你们的老板能比么?
因为PS3游戏太少,买来只能玩玩PS2游戏:D

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引用:
原帖由 hugang 于 2007-2-27 15:14 发表

因为PS3游戏太少,买来只能玩玩PS2游戏:D
楼上正解,XO玩家根本没时间关心XBox的游戏兼容性...

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引用:
原帖由 hugang 于 2007-2-27 15:14 发表

因为PS3游戏太少,买来只能玩玩PS2游戏:D
刚才看完BD的话,我就觉得有人要这么说

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以后的日版及港版是不是也会有“规格变更”?

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引用:
原帖由 BD 于 2007-2-27 15:00 发表
再严重影响也比XO的兼容性强多了吧。
PS3上市两个月多少个补丁都是针对PS2游戏支持和优化?这个诚意你们的老板能比么?
嗯嗯,软件升级支持1080p都是ms败给sony的铁证,我们x/nfan还是退散了吧。

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引用:
原帖由 silverhoof 于 2007-2-27 15:15 发表


楼上正解,XO玩家根本没时间关心XBox的游戏兼容性...
2个月前,live上最热的游戏是哪些……

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引用:
原帖由 BD 于 2007-2-27 15:00 发表
再严重影响也比XO的兼容性强多了吧。
PS3上市两个月多少个补丁都是针对PS2游戏支持和优化?这个诚意你们的老板能比么?
XO纯软件向下兼容From Day One就提供了,XO内部没有任何一个硬件是只为向下兼容存在的。

PS3号称纯硬件模拟,搭载了EE和图形芯片,居然还需要狂出补丁支持优化,这自抽耳光的诚意真是没得比

另外顶楼的文章里那个价格问题更搞笑

说:欧版既然没有了EE,是不是应该比美版和日版更便宜?

答曰:我们有CELL、我们有BD……

敢情EE是免费赠送的~本来就不计入成本~

更搞笑的是,这还是篇Sony欧洲自问自答的PR文~看来索尼果然很了解玩家的忧虑所在呀

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