小黑屋
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魔王撒旦
魔神至尊
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混世魔头
大都督
小黑屋归来
原帖由 aweiwei 于 2007-5-5 19:06 发表 这游戏要是能够卖过15W就算超级成功了。可惜不可能超过15W。
天外飞仙
原帖由 Endymion 于 2007-5-5 18:43 发表 超FF不敢说,超WII上现在,将来所有的RPG还是有自信的
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-Game is in Balancing/Tuning stages of development. -Theme of Lost Odyssey is "Humanity", and the music is being written to reflect inner emotions. -Wall formation in battles for party and enemies, with characters directly in front or behind one another for protection. -Magical Attacks much more powerful than physical, so casters must be protected. -Analog Trigger System to breech enemy walls. -Fixed Camera view. -Item Synthesis system using Magical Items and Basic weapons. -Skills between Immortal and Mortal characters will differentiate. -Team is working "Full Power" on Lost Odyssey. We'll also be seeing more footage of Lost Odyssey on May 16th, which will premier at Play! A Video Game Symphony.