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RF遭受致命打击!PS3版本Rainbow Six Vegas物理效果更强!

来自GameSpot。

http://uk.gamespot.com/pages/gamespace/updates.php?page=1&pid=932242&sid=6172130&part=rss&tag=gs_playstation_3&subj=6172130

From what we saw of the opening levels, the PS3 version of Vegas is pretty much identical to the Xbox 360 version, not just in gameplay but in visuals as well. Then again, Ubisoft wisely has decided not to fix what was clearly not broken. The modified Unreal Engine 3 graphics engine that powers the game looks unchanged, though the frame rate does seem to struggle a bit more during some of the more intensive scenes. On the plus side, the PS3 version seems to have a bit more physics interactions built into it, as we saw more objects react to explosions and gunfire.

同样肯定了IGN的说法,画面方面没什么差别,但是物理效果有所提升。文章最后透露桢数非常稳定,支持六轴,还有PS3独占的多人地图和游戏模式(PC和XO都没有)。


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报喜不报忧
the frame rate does seem to struggle a bit more during some of the more intensive scenes.
the PS3 version seems to have a bit more physics interactions built into it



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难道做了天尸沙发


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引用:
原帖由 西山一根柴 于 2007-6-7 09:24 发表
难道做了天尸沙发
没有:D

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晚出半年多难道还缩水也太说不过去了

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明显IGN收了S的票子,UBI早就说了PS3机能XO以下“不是我们没技术,而是PS3机能渣”

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索饭一般多数是选择性失明,,,绝少数是完全是盲的:D

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引用:
原帖由 神话传说完美版 于 2007-6-7 09:27 发表
索饭一般多数是选择性失明,,,绝少数是完全是盲的:D
这个价格贵了,我可以买到豪华版的

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这游戏象征意义比较多        

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游戏不好玩,出再强的效果有什么用?你效果再强能强的过BD的007蜘蛛人蝙蝠侠?:D

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UBI前两个移植做得太差了,这回貌似好点儿?

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引用:
原帖由 chovosky 于 2007-6-7 09:24 发表
报喜不报忧
the frame rate does seem to struggle a bit more during some of the more intensive scenes.
the PS3 version seems to have a bit more physics interactions built into it
没看到文章最后这句话吗?While the single-player campaign looks as solid as it did in the Xbox 360 version。

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rf都独占sc5了,这还能是致命打击?:D

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引用:
原帖由 zhangjingy 于 2007-6-7 09:30 发表


没看到文章最后这句话吗?While the single-player campaign looks as solid as it did in the Xbox 360 version。
那又怎么样,你能无视那句话?

难道你不是报喜不报忧

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内容没说全啊

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