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原帖由 dizhang 于 2009-10-24 11:59 发表 从这么多例子来看好像都是1920*1200这个分辨率有可能出这个bug…………
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The 59hz itself is not actually a bug and It will not be fixed by display drivers, so stop asking. Many of you, are of the thought that, the base refresh rate of most monitors is 60hz, However, the true frequency for most monitors is 59.94hz. Some monitors are infact true 60hz, but these are only certain models/brands. Windows XP and Vista, both round the Refresh rate display up from 59.94, to the nearest whole number, which is 60, the same way the Config UI on a monitor, would also say 60. Windows 7 was changed to further conform to the EDID standard, and as such many monitors will only run at 59hz (59.94 actual). The reason for this is windows no longer rounds the number to the nearest whole, though most monitors still will. (Check yourself if you like). Many of you are having a problem with getting 60hz to stick. This is because the DDC/CI information provided from the display is telling the system that the max refresh rate is 59.94, as such only 59hz is exposed as a supported mode. Nothing here has actually changed. Most displays have always run at between 58 and 60hz, but have just displayed the running mode as 60hz due to the rounding up. However, some games are hard coded to only support a 60hz refresh rate. This is neither nvidia's or microsofts fault, it is a fault with the game developer for being the geniuses they are, and hard coding refresh support.
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原帖由 深蓝LWL1123 于 2009-10-26 10:47 发表 悲剧了,也不是什么16:10的问题,完完全全就是显示器的问题,59.94HZ和60HZ的区别 非WIN7的BUG,也并非是显卡驱动的BUG...问题就在于部分显示器是59.94HZ的,XP和VISTA用四舍五入的方式成了60HZ
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原帖由 深蓝LWL1123 于 2009-10-26 10:47 AM 发表 悲剧了,也不是什么16:10的问题,完完全全就是显示器的问题,59.94HZ和60HZ的区别 非WIN7的BUG,也并非是显卡驱动的BUG...问题就在于部分显示器是59.94HZ的,XP和VISTA用四舍五入的方式成了60HZ
原帖由 dizhang 于 2009-10-26 13:12 发表 我试了下,pes2010和x-men wolf的那个就算控制面板强制垂直同步也无效,应该就是这59hz的毛病,其他大部分游戏开垂直同步没问题。