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[新闻] 360的3D,太过时啦靠边站,性能叫版,技术叫版之4D Graphics。

可悲。。。


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引用:
原帖由 喷一把就死 于 2010-2-4 12:43 发表
本人认识水平显然比你这井底之蛙强太多。
你以为玩篡改文字这种小把戏就能掩饰自己的无知?
自己说的话还不承认了?笑死人也。。。

TG还有改动别人留言的功能?

哦,又是补出来了?



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我随便应求进来贴个图
大家不要想太多

4D哟……


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三公主真高端,变个纹理就成了4D图像,实现个hdr就成了模拟人类视网膜。。。

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引用:
原帖由 喷一把就死 于 2010-2-4 09:50 发表

非洲运用了4D技术也是原文?
/////////////////////////////////////////////原文分割线//////////////////////////////////////////////////

Amazing isn’t it? Just imagine it in motion with the PS3 controller in your very hand. That’s even better!

Finally, let’s move onto actual Sony PlayStation titles that use 4D graphics. One title that is obvious is Motorstorm(摩托风暴,美工很好,非反话). If any of you didn’t think this was obvious, I suggest you scroll up all the way now and reread this article. Simply put, the dynamics in Motorstorm and the progress of life/change through time is apparent as soon as collisions happen in Motorstorm.
Some current upcoming future titles that utilize part 4D graphics are: Killzone 2 (The infamous Helghast Grab)(煤矿地带2,实话说这个技术还是不错的,值得学习), White Knight Story(白骑士,这个……), and Eight Days(八天……).
Another prime example is the following title:

The following is the main closing featurette of this editorial. This entire PlayStation 3 ad is based on 4D and provides clues most people missed that give meaning to what Sony has been talking as 4D in games. Afrika(非洲……) for one; a clue in itself.
As you are watching this closing main featurette trailer, keep a close eye on the part where the Giraffe chews. This is another prime example of 4D graphics. He chews while the muscles are realistically moving ad the entire head moves. A tiny effect such as this, would take days to render on other consoles.
When you are finished, sit back and take time to marvel at what you have just learned. Or, as an alternative, just go play your PlayStation 3 with a newfound sense of knowledge and understanding of 4D graphics in PlayStation 3 titles.


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上面的话大家都看的懂,不用翻译了吧。原文作者认为大家都很笨,叫看不出4D的人回去重读本文章

[ 本帖最后由 shinkamui 于 2010-2-4 21:30 编辑 ]

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大婶被群抽了。。。。

估计现在正在绞尽脑汁的想方法岔题吧。。。。

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你们凭什么让...解释他自己不懂的问题?

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原来有没有运用, 全靠三红饭的一张嘴。

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4d的好处是啥 谁能说出来?

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好久没见点神了

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都省省吧……Procedural texture而已,早出来的东西了,动态实时计算根本不可能,就吹吧,那玩意运算量超大的

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想起来了36D的无限美好

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青蛙又跟人战起来了

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你们不厚道啊,给点余地吧

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