3do有硬件加速啊。
The original edition of the console, the FZ-1, was referred to in full as the 3DO REAL Interactive Multiplayer. The console had advanced hardware features at the time: an ARM60 32-bit RISC CPU, a custom graphics processor with a math co-processor, and a custom 16-bit DSP with a 20-bit ALU. It also featured 2 megabytes (MB) of DRAM, 1 MB of VRAM, and a double speed CD-ROM drive for main CD+Gs or Photo CDs (and Video CDs with an add-on MPEG video module).[4] The 3DO included the first light synthesizer in a game console, converting CD music to a mesmerizing color pattern.
最后关于32x。我觉得还是没必要吹吧,最主要的问题在于土星虽然是纯2d机,但至少2d贴图精灵能力很强,曲线救国也用来各种帮助3d加速(虽然是四边形,其实说白了就是精灵)。反观32x,就给了两个cpu,其他东西基本帮不上忙,内存也少的可怜。。。至少从发售的游戏来看,32x基本不支持贴图多边形(VR赛车,VF1),个别有贴图多边形的游戏都性能极低。3DO的多边形贴图能力看极品飞车就明白,绝对不是VR赛车那种光光的三角形。
再说这个古墓丽影同人版最早就是3do的,32x吊打3do没有任何动作游戏从何说起?如果古墓丽影3do同人版针对dsp和协处理器加速,有可能也可以吊打目前的32x。。目前只能说打平,还是12.5mhz单cpu对打23mhz双cpu
[ 本帖最后由 racingpht 于 2024-1-10 10:49 编辑 ]