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 20 12
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金亨泰:不做长马尾效果可以缩短一年开发期

posted by wap, platform: Android
https://www.dexerto.com/gaming/stellar-blade-director-talks-about-the-challenge-of-developing-eve-2621380/

“A long ponytail was a big challenge.” He admits. Going on to explain getting the hair to bounce and sway in a way that looked natural and stable was one of the major difficulties in the development process. “If it weren’t for that hairstyle,” he joked, referencing Eve’s ponytail, “maybe the development period could have been shortened by about a year.”

应该是句玩笑话,但是可以看出他卖肉卖得很有追求!
ps:游戏内可以设置成短马尾发型


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posted by 论坛助手, platform: iPhone
游戏见仁见智,但那个长马尾确实挺特别



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开玩笑的,意思就是为了角色漂亮宁愿延期发售。


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posted by wap, platform: iPhone
建议换脸或者微调,这个脸太二次元还不如体模原长相

不过游戏里无所谓,正常游戏里画面糊到看不清脸

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那做成光头岂不是...

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实际打起来挺难看的, 头发像一条拖布。

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posted by wap, platform: iPhone
能不能给个光头的选择?

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就目前实现的效果来看,我还是觉得短发更烧,剑星这个超长发真的很难戳人XP啊。

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还不错了,摆动算是比较真实了,也有重量感,关键还不太穿模。

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金哼泰一直是这样的风格的。
附件: 您所在的用户组无法下载或查看附件

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posted by wap, platform: iPhone
已经土了

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posted by wap, platform: iPhone
能的话希望脸能调圆一点。现在这脸味精味实在太重

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摆动起来就是一坨屎,穿模看着难受,还不如戴个头盔,论卖肉不如任天堂一根毛

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posted by wap, platform: iPhone
什么游戏?

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posted by wap, platform: Android
噴了這麽點事都要噴…人家花錢追求自己的喜好還有錯了,還是zzzq適合你們

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 20 12
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