so the challenge for us is how do we drive to more casual users, and how do we bring more casual experiences to Xbox and Windows?
ms最大的困难是吸引nu到xb和windows来
And the challenge for them is figuring out, "Hey, how do I broaden beyond a casual demographic?" We'll see how that plays out.
我们的挑战很明显,就是“怎么能发展nu的数量",看来我们得想办法猛搞两下。。