原帖由 村上春樹 于 2007-6-8 17:04 发表
樓上沒事又在YY了。:D 還比較嚴重? 人家2K GAMES都確認所有展示過的影片(包括有水的那段)都來自xo版。
這是鐵一般的事實,2K GAMES人員在官方論壇說過了。
跑ps3神壇截取SF老外的YY信息很爽嘛?
原帖由 RestlessDream 于 2007-6-8 17:24 发表
到底谁在曲解愿意?
谁告诉你XO就是DX9了?
XO使用的是自己的特定开发环境,效果如果直接能和DX9划等号,那请你也举出一个画面素质超过《战争机器》的DX9游戏?
继续,又是一个愉快的傍晚
原帖由 村上春樹 于 2007-6-8 17:38 发表
看看天濕又在轉移話題了。這麼快自抽的表演馬上開始水,開始跑題。以為這樣臉上的紅熱就會這麼快退消嗎?
請問PS3版DMC 4與HAZE相對PC版是不是也要縮水,還縮水嚴重?
原帖由 jump 于 2007-6-8 17:42 发表
来吧孩子们。。。这帖要战的东西已经贫瘠了
以下是重口味的营养话题
关于bioshock中会出现的小loli Little Sister
真面目如下
http://www.2kgames.com/cultofrap ... sister/igngatherer1 ...
原帖由 slowsonic 于 2007-6-8 18:41 发表
06年E3 的黑屋视频放出来时
印象最深的就是Little Sister那一句“Look,Here's bottle of adam" 声音巨萌
接着就一管子插下去.....
原帖由 RestlessDream 于 2007-6-8 21:48 发表
为了防止世界被破坏。
为了维护世界的和平。
贯彻爱与真实的邪恶,
可爱又迷人的反派角色:
叉包!
JUMP!
SlowSonic!
火彩!
我们是穿梭在银河的软组织!
萝莉!萝莉的明天在等待!
就是这样
喵喵~~~
原帖由 Kryo 于 2007-6-9 02:03 发表
谢谢X包回复
偶拿他跟GOW比并不是因为FPS
而是画面效果和影响力,你觉得能有GOW那么卖座么?
这个游戏有说是UE3引擎,有说自己开发的引擎,那么是UE3么?
Elizabeth Tobey | Community Manager
Many of you have been asking if BioShock would utilize DX10 feature set. The official answer is that yes, BioShock will be utilizing DX10. However, for those of you who won't be upgrading by August, don't worry. BioShock will also run with DX9.
How much of the DX10 technology will you be using for water effects?
Jesse Johnson | Graphics Programmer: All the water effects in the game were developed to work on both DX9 and DX10 technology. Where applicable DX10 is used to accelerate the performance of some of the effects, and this may allow more detailed water in some areas.
Will there be a difference in the water effects if you are using DX9 or DX10?
JJ: Depending on the performance gain on DX10 hardware, there will potentially be some additional details and effects enabled on these cards.
Will bodies float?
JJ: Yes! One of our programmers, Josh Downer, actually created a buoyancy system that works for all of the objects you interact with in the game, not just dead bodies.
How do PC and 360 differ in terms of water effects? What is possible on PC and not on 360?
JJ: The PC and the 360 versions of the water effects are nearly identical.
原帖由 RestlessDream 于 2007-6-9 02:43 发表
以下来自Bioshock官网:
http://www.2kgames.com/cultofrapture/waterfeature.html
原帖由 RestlessDream 于 2007-6-9 02:52 发表
http://www.eurogamer.net/article.php?article_id=77456&page=1
Ken Levine:
We don't really have cutscenes in this game, that's not my thing - I'm not a Final Fantasy guy where I'll write a 20-minute scene to tell the philosophy of the game. I have to do it really quick and really compress it, and have the world tell us a story, the Big Daddies and Little Sisters visually tell us a story. I like that challenge, because I'm not a gamer that likes watching story. I like themes and ideas - I don't want to sit there and watch a 20-minute cutscene.
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