GP32 Game Park
Retro-Game's favourite alternative to the GBA has got to be the GP32 from Gamepark. Its main advantages are the built in usb port and use of standard Smart media cards as used in digital cameras. This mean programming for it is a relatively simple and cheap.
GP32 | Released 02 Feb 2002 [/td] |
| This handheld from Korea is more that a match for the GBA. It has in its favour the released SDK, USB and use of standard smart media cards. These especially should make programming for it relatively simple. Expect Emulators and home brew games to start appearing. There are already some programming examples availble. Future releases also look promising with Breath of Fire 3, Street Fighter Zero 3 and Rockman X5 from Capcom, Fire Pro Wrestling from Spike, and King of Fighters from SNK[/td] |
[/td] | |
The GP32 is roughly the same size as a gameboy advance. The screen is slightly larger at 3.5" but (like the GBA) needs to be viewed at the correct angle and in good light. It takes 2 AA batteries with a quoted lifetime of 12 Hours. Basically the ideal platform for video game freaks, developers and collectors alike. [/td] | |
GP32 Specifications[/td] | |
CPU | 32 Bit RISC CPU (ARM9) [/td] |
Memory | ROM 512 Kbytes Storage SMC(Smart Media Card) RAM 8MB SDRAM [/td] |
Display | TFT 3.5" Reflective TFT LCD(65,536 colors) Definition 320 X 240 Pixels [/td] |
Sound | 16Bit PCM Stereo Sound, MIDI support (over 32 poly), 4 Channel WAV Mixing MP3 MPEG(I,II) Audio Support [/td] |
Features | Wireless multi-player gaming PC Connection Cable USB Port connection cable [/td] |
Controls | 8-Way directional joystick, 4 buttons + start and select.[/td] |
GP32 Software[/td] | |
GP32 Wolfenstein 3D and Doom[/td] | |
Some of the first games available for download are Doom and Wolfenstein 3d. Both very respectable conversions. Which were both available even before the amature SDK was released by Gamepark. Doom Available here Wolfenstein here [/td] | |
GP32 Little Wizard [/td] | |
Beat-em-up with cool graphics and some original characters. Players have limited special moves but can perfom magic spells such as turning the opponent temporaily into a snowman. [/td] | |
GP32 Dungeon & Guarder [/td] | |
Like Golden Axe with different character classes also features missile weapons, magic spells, experience points and best of all multiplayer wireless play.[/td] | |
GP32 Astonishia Story R [/td] | |
Role Playing game in Korean, looks good though.[/td] | |
GP32 Tomak - Save the Earth, again [/td] | |
Shootem up with typically strange graphics. [/td] | |
MegaMan X5 [/td] | |
Capcom Megaman X5 on GP32, its good to see some quality developers making games for it, looking forward to this one being released.[/td] | |
GP32 SNES Emulator [/td] | |
Heres a picture of SNES9XGP running on the GP32, it has been ported by Intelecto and is available for download here. Its still in an early beta version with no sound and its running a bit slow but with a bit of optimization to do its looking good so far. |
MAME4ALL for GP2X (05/04/2008) |
05-04-2008: MAME4ALL for GP2X v1.3: Changes by Headoverheels: - New Gaelco games added (MAME 0.37b7): Big Karnak (bigkarnk) and Biomechanical Toy (biomtoy). - New SunA 8 bit games added (MAME 0.37b15): Hard Head (hardhead), Hard Head (Bootleg) (hardhedb) and Rough Ranger (rranger). - Optimizations in Xain'd Sleena. - Fixed the NEC cpu bug that caused slowdowns in Raiden (MAME 0.37b15). - Fixed some bugs in the I86/NEC cpu emulation. This includes raster effects problems in Geostorm and the 99 credits bug in Lethal Thunder (MAME 0.66). Changes by Franxis: - Cheats support added. - Auto-fire support. Thanks to the code by AGAWA Koji. - Jackal has been corrected. Changes by Slaanesh: - Optimizations in Commando (now it uses tilemaps). Download MAME4ALL for GP2X 1.3 (4.3 Mb) Download MAME4ALL for GP2X 1.3 (source code) (4.4 Mb) |
Download MAME4ALL for GP2X 1.3 (4.3 Mb) |
MAME GP2X (30/11/2007) |
30-11-2007: New MAME GP2X 5.1: Slaanesh: - Added Knuckle Joe (kncljoe) (from MAME 0.37b12). - Updated Warp Warp. Now playable with full sound. - Bug fix to Sega Ninja (and clones) in Sega System 8 driver. Background was not correct. - Added improved MSM5205 ADPCM sound system. This is currently separated to the old MSM5205 core. Only Knuckle Joe uses this but there is potential to update many other games to the improved MSM5205 (e.g. Rygar). - Added FRAC definitions (useful for adding MAME 0.36+ drivers). Franxis: - Due to the fact the GP2X TV-Out PAL runs at 50 Hz, the video rate is now limited to 50 Hz when using the TV-Out PAL mode, to improve the video output and to avoid slowdowns using the VSync option. - Anyway my recommendation to play with TV-Out is: NTSC mode, high overclocking, VSync+DblBuff and frameskip=0. Download MAME GP2X 5.1 (3.9 Mb) Download MAME GP2X 5.1 (source code) (3.4 Mb) |
Download MAME GP2X 5.1 (3.9 Mb) |
MAME GP32 (28/10/2006) |
28-10-2006: Slaanesh has released a new version of MAME for the GP32, MAME GP32 2.3: - New supported games: Vindicators, Tropical Angel, Zero Wing, Hellfire, Truxton, Spy Hunter, Rampage, Marine Boy, etc. - Improved drivers: Twin Cobra, Exerion. - New playable games: The Empire Strikes Back. - Optimizations in H6280 core. - Auto-fire option. More information on his webpage... Thx, Slaanesh for all your hard work ;-) Download MAME GP32 2.3 |
Download MAME GP32 1.9 (10.8 Mb) |
MULTIPAC GP32 (27/11/2004) |
It is a port of Multipac (the preceder to MAME) for the GP32 console. It emulates arcades with Pac Man hardware: Pac Man, Ms Pac Man, Crush Roller, Piranha and all clones or hacks of previous games. It runs at 100% speed with sound. It was done as a contribution to ADIC 2004 Compo (December, 2004). Finally it was classified #11 :-(. Review by DaveC |
Download MULTIPAC GP32 1.0 (350 Kb) |
COLUMNS GP32 (31/08/2004) |
This is my first program for the GP32 console. It is a port of a game i made for the university in 1996. I hope you like it. Review by Wildcat |
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