* – Fully supports the Wii MotionPlus;
* – 1:1 tracking of both position and orientation;
* – Snap-to-fit extends tracking indefinitely, allows chaining of moves
and can instantly map player movements to in-game animations;
* – Even easier to use, with a more intuitive GUI and improved debugging facilities;
* – Classification of two-handed, coordinated motions;
* – Classification can use additional MotionPlus data to improve performance.
* – LiveMove 2 games can recognize any motions;
* – LiveMove 2 automatically recognizes the motions you define;
* – The recognition is accurate across different users;
* – You can create accurate button-based or buttonless classifiers with no coding;
* – Classification is available any time with zero lag;
* – There are tools to help synchronize the player's motion with the on-screen action.