A message from the team about the visuals in BioShock PS3 (UPDATED on October 14th)
UPDATE (October 14):
Hey guys,
I have good news from the dev team about a patch for BioShock PS3! They have been working on a patch to address the concerns some of you on the forum have talked about. As work is in progress I do not have a definite date for when this patch will be released as it needs to be tested and clear certification with Sony before it is scheduled and released. I do know this will not be until after the game’s launch, and I will update you with details on that date as I receive them.
I’ll be releasing the entire patch list when it’s all finalized, but for now I’m sure you’ll be happy to see that these two fixes are included:
Big Daddy Bouncer and Elite Bouncer Textures Appeared Pixelated
修复Bigdaddy的方块贴图
Fix for an issue where large blocky pixels would show up whenever viewing the Bouncer and Elite Bouncer variants of the Big Daddy.
White Bars
修复在屏幕右侧和下方出现白条的现象
Fix for an issue where white/discolored bars would show up at the right and bottom sides of the screen during the plane crash / water scene at the beginning of the game.
I’m sure many of you are eager to see what Big Daddy looks like after this fix, so here are two screenshots of him in his patched glory!