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标题: [新闻] ps3版ff14惨遭踢爆,1152 640分辨率,经常20fps,有时15fps,严重lod问题 [打印本页]

作者: 蒋宏蛟    时间: 2013-10-29 11:17     标题: ps3版ff14惨遭踢爆,1152 640分辨率,经常20fps,有时15fps,严重lod问题

On the PlayStation 3 version of Final Fantasy 14: A Realm Reborn, we are faced with a far more grim state of affairs as the engine frequently struggles to handle the rendering load, despite the use of an aggressive LOD system and lower resolution assets in order to work around the memory and bandwidth constraints of the console.



During combat is where the experience is most adversely affected - sustained drops down to 20fps are commonplace. Meanwhile, heavy action scenes that feature plenty of enemies and screen-filling alpha effects see things take a dive down below the 20fps mark, resulting in a jerky screen update and very heavy controls that make accurately repositioning the camera and moving your character around extremely difficult to achieve.
作者: GYNECOMASTiA    时间: 2013-10-29 11:18

原来是用于平衡业界的马甲啊
作者: ffcactus    时间: 2013-10-29 12:17

posted by wap, platform: iPhone

一场战斗几十个人,十几个怪,魔法技能满天飞,我的显示器都要炸裂了。PS3有时只有15FPS完全不奇怪。
作者: liuyicheng    时间: 2013-10-29 12:22

引用:
原帖由 ffcactus 于 2013-10-29 12:17 发表
posted by wap, platform: iPhone

一场战斗几十个人,十几个怪,魔法技能满天飞,我的显示器都要炸裂了。PS3有时只有15FPS完全不奇怪。
这充分说明此游戏重新开发后,参照基准是pc版而不是ps3版。

也是,ps3对于索尼来说该下岗了。




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