原帖由 ruu 于 2014-3-12 14:03 发表
差得有点多啊,不过据说xo版没开垂直同步,画面有撕裂,ps3版没有?
反正买了ps3版,稳定在30F左右我就满意了,别再来1代病村那种帧数就行
Dark Souls 2: the Digital Foundry verdict
All of which leads us to a crossroads when recommending one version over the other. On the one hand, if you can't bear the thought of playing through a Dark Souls game with heavy tearing, the PS3 version is the only way to go for now. Performance is largely a sub-30fps affair for Sony's console, but thanks to an engine revamp with more aggressive LOD scaling, we have yet to experience sustained drops as egregious as the original Dark Souls at its worst. For the smoothest performance though, the 360's ability to push 30-40fps at most points is worth considering among those tolerant of tearing artefacts.
It's not a clear-cut answer then, and to top it off, there are some other minor considerations. Both games run at the same resolution with identical assets, though superior alpha effects on the 360 counts as a positive for that console. The better texture filtering on PS3 is a curious plus for Sony's platform also, and its free online service may be enough to curry favour among regular PvP players. Either way, throughout the rebuilding of its engine, this looks, plays and feels like a Dark Souls game, and fans will be well served by the core experience on either platform.
原帖由 chovosky 于 2014-3-12 20:44 发表
原文的数字不是挺明显的,说ps3帧数好是和原ds1比
Performance is largely a sub-30fps affair for Sony's console, but thanks to an engine revamp with more aggressive LOD scaling, we have yet to expe ...
欢迎光临 TGFC Lifestyle (http://tgfcer.com/) | Powered by Discuz! 6.0.0 |