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[业评] GRID DEMO确实强大

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原帖由 tianxianbaobao 于 2008-5-25 19:20 发表
30FPS就是最大的缺点,怎么能说帧数上没有缺点呢

並且帧数還不如三紅機
完全辜負神機強大性能

http://forum.beyond3d.com/showthread.php?t=46241&highlight=metal+gear+online

Race Driver GRID (demo)

Like-for-like comparisons

These tests are taken from the pre-event cut-scenes, generated by the game engine. Aside from the camera wobbling differently, everything is the same.

Test1- BMW Event Intro
360: 30fps (6.72% torn frames)
PS3: 28.226fps (39.52% torn frames)

Test2- Nissan Silvia Event Intro
360: 30fps (no torn frames)
PS3: 30fps (no torn frames)

Test3- Mustang Event Intro
360: 30fps (no torn frames)
PS3: 29.748fps (11.76% torn frames)

In-game tests
Basically the event is allowed to start, car accelerates full throttle until just before it hits scenery. Scenery is like-for-like, car AI introduces a variable here. But with two tests full of cars and AI in effect, it's a decent enough indication of performance cross-platform. Note that in Test5, there are no CPU cars as it's a drift challenge.

Test4- BMW Race Start, accelerate forwards
360: 30fps (v-locked)
PS3: 28.76fps (32.38% torn frames)

Test5- Nissan Silvia Race Start, accelerate forwards
360: 30fps (v-locked)
PS3: 30fps (18.07% torn frames)

Test6- Mustang Race, accelerate forwards
360: 30fps (v-locked)
PS3: 26.722fps (39.79% torn frames)


抗狗牙也不如XBOX1.5
簡直就是惡意陷害



http://forum.beyond3d.com/showthread.php?t=46241&highlight=metal+gear+online


Playstation 3

Race Driver: GRID = 1280x720 (2xAA)




Xbox 360

Race Driver: GRID = 1280x720 (4xAA)



GRID製作單位~~~給我跪下


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