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[求助] 3D 模式求科普,我觉得有些人可能SB了

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原帖由 讴歌123 于 2011-9-29 16:24 发表
http://www.eurogamer.net/article ... s-killzone-3?page=3

Digital Foundry vs. Killzone 3

Despite outputting HDMI 1.4's typical 1280x1470 framebuffer, resolution is effectively halved compared to the 2D version of the game. Two images of 640x716 are created and then the RSX's bilinear horizontal scaler is invoked to expand the framebuffer outwards.
没看懂……重点是红色部分?


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