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» 六轴神作Warhawk停止开发了?
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六轴神作Warhawk停止开发了?
Kuzuryuusen
屎上最强围观饭
魔神至尊
MOOOOOOO!
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发表于 2007-1-18 12:24
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David Jaffe wise message
Guys (gals?), just be aware that MANY MANY MANY games- including 90% of
the ones I have worked on- go thru growing pains. It's called the
creative process. Sometimes those pains are so bad that you don't think
you can go on (GOD OF WAR, in my case), sometimes they are not that
bad. BUT just because you hear about a game that is (or WAS) struggling
thru the process, doesn't mean ANYTHING. That is the process for much
of the time. Hell, they KILLED the first draft of HALF LIFE and started
again...how many times did they push back ZELDA (which ZELDA? Hell, how
about MOST of them)...you REALLY think it was to 'give the game more
polish and give gamers the game the deserve'? Well sure it was, but you
also never stopped to think that the extra time was needed because the
game didn't sail thru the dev. process like butter in the first place?
So just because some disgruntled ex-worker- who thought the game should
have been made HIS way- is now getting his 15 minutes by spouting off
to some news source, does not mean he is bringing any meat to the table
in terms of valid information. It may be TRUE information in terms of a
game having been down a tough road, but again- that is par for the
course.
David
Posted Jan 17, 2007 12:52 pm PT
问题:david是谁?
另:凡事往好的方面想想吧
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