» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


发新话题
打印

[新闻] Eurogamer:PS4的8GB GDDR5内存中3.5GB供系统OS使用

好像又有更新,Flexible Memory也是游戏内存,并不会给系统OS拿去使用
引用:
UPDATE #2: Sony has issued a statement:

We would like to clear up a misunderstanding regarding our "direct" and "flexible" memory systems. The article states that "flexible" memory is borrowed from the OS, and must be returned when requested - that's not actually the case.

The actual true distinction is that:

    "Direct Memory" is memory allocated under the traditional video game model, so the game controls all aspects of its allocation
    "Flexible Memory" is memory managed by the PS4 OS on the game's behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However this memory is 100 per cent the game's memory, and is never used by the OS, and as it is the game's memory it should be easy for every developer to use it.
http://www.eurogamer.net/article ... tem-software-memory


TOP

发新话题
     
官方公众号及微博