» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


发新话题
打印

[专题讨论] 模拟器硬核研究系列2:超任模拟器为什么需要3GHz的处理器来达到精确

posted by wap, platform: Samsung
steam上的虫姬,那画面流畅度和声音的清晰和饱满度,甩出mame十条街,说明有原始软硬件资料的还是牛逼


TOP

posted by wap, platform: Samsung
引用:
原帖由 @SONIC3D  于 2021-7-11 02:43 AM 发表
那个不是模拟器版,是原生移植,和PS2版类似,和原始基板硬件资料无任何关系。
这个是跟xbox360版一样的,porting虽然是个软件术语,但是对于街机来说基板和上面的软件我觉得是关系很紧密的,毕竟程序不是跑在通用平台上的,是给自己基板专门写的,cave自己有基板和程序源代码,port起来才得心应手。emulation或者simulation哪个不想port呢?实际都是盲操作实现port而已。

Software developers often claim that the software they write is portable, meaning that little effort is needed to adapt it to a new environment. The amount of effort actually needed depends on several factors, including the extent to which the original environment (the source platform) differs from the new environment (the target platform), the experience of the original authors in knowing which programming language constructs and third party library calls are unlikely to be portable, and the amount of effort invested by the original authors in only using portable constructs (platform specific constructs often provide a cheaper solution).



TOP

发新话题
     
官方公众号及微博