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[求助] 据说PS2和GEFORCE256互有胜负,但今天看到DC和GF2的对比却是碾压?

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原帖由 @saintwei  于 2025-11-15 10:42 发表
DC当初应该用Voodoo。
voodoo就是傻快
色彩太拉了
当年显卡色彩好出名的就是power vr


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原帖由 @爱猫咪的薛定谔  于 2025-11-15 11:22 发表
dc支持32位色?
跟几位色没关系
voodoo的画面发灰,好像有雾,到banshee才有点改善
那个时代power vr是公认的色彩好
就像有一阵子a卡比n卡画质好,也不是因为n卡支持色深不如a卡



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原帖由 @hourousha  于 2025-11-15 11:29 发表
powervr根本就没什么存在感,色彩好的是matrox。
matrox的3d加速一坨
色彩好只能用在平面设计领域

前面说讨论的当然是游戏机能用的卡


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原帖由 @爱猫咪的薛定谔  于 2025-11-15 11:38 发表
首先vd3在banshee之后,所以总不会色彩倒退吧?
其次vd3当年画质是属于好的,色彩缺点就是不支持32位色,所以问dc是否支持
banshee之后3dfx一路走下坡路,我一直觉得泄密只是世嘉找的借口
3dfx自己不行了,一堆问题,世嘉才在合作了半年之后转头去找nec了

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原帖由 @hourousha  于 2025-11-15 11:39 发表
喷了matrox那时的3d再怎么一坨也不比power vr差啊,G200颜色好是因为内部处理始终使用32bit色,G400好歹性能和TNT2打的有来有回。
你是不是记忆混乱了

matrox3d卡性能这么好,怎么没人用呢

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原帖由 @爱猫咪的薛定谔  于 2025-11-15 11:53 发表
然而vd3规格显然高于dc
不谈这个,说dc色彩表现高于vd3似乎也没有实际证据
并不是说dc色彩比voodoo好
而是当时普遍认为power vr的色彩比较好
当然了,我也是看的国内杂志的二手咨询
你坚持那就是你对

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原帖由 @hourousha  于 2025-11-15 11:55 发表
但凡从那个年代过来的,都知道,Matrox在G200、G400时代,都还可以,是画质的代言人之一,但是比NV的卡要贵,糟的是G400之后要不就是出马甲,憋了好几年出的Pahelia 512功能(只支持VS2.0,PS还是1.3)性能都不行,所以就彻底从游戏玩家眼中淡出了。
我觉得你在开口之前,不如动手查查资料。
我肯定是没用过Matrox的显卡
也都是当年的pc杂志上看的二手咨询
但是维基百科了一下,发现和我的印象还是挺贴切的
2d小伙一阵,3d跟本不行

Matrox made several attempts to increase its share of the market for 3D-capable cards. The Matrox Mystique, released in 1996, was the company's first attempt to make a card with good performance in games and with pricing suitable for that market. The product had good 2D and 3D performance but produced poor 3D images with the result that it was derided in reviews, being compared unfavorably with the Voodoo1 and even being nicknamed the "Matrox Mystake".[5][6][7][8][9]


Matrox Morphis frame grabber
Matrox Morphis
Another attempt was the Matrox G100 and G200. The G200 was sold as two models, the Millennium G200 was a higher-end version typically equipped with 8 MB SGRAM memory, while the Mystique G200 used slower SDRAM memory but added a TV-out port. The G200 offered competent 3D performance for the first time, but was released shortly before a new generation of cards from Nvidia and ATI which completely outperformed it. Later versions in the Matrox G400 series were never able to regain the crown, and despite huge claims for the Matrox Parhelia, their performance continued to be quickly outpaced by the major players.

Since then, Matrox has continued to shift the focus of its card designs towards specialized, niche markets, moving more deeply into enterprise, industrial, and government applications. This includes solutions for when a large number of monitors attached to the same PC is required. In recent years they have held no more than a 3–5% share of the total video card market. Matrox is now divided into three divisions: Matrox Graphics, Matrox Video, and Matrox Imaging. Matrox Graphics is the primary consumer and end-user brand, while Matrox Video markets digital video editing solutions, and Matrox Imaging sells high-end video capture systems and "smart cameras", video cameras with a built-in computer for machine vision applications.

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原帖由 @爱猫咪的薛定谔  于 2025-11-15 12:01 发表
普遍认为power vr的色彩比较好这句话就很奇怪

因为当年几乎没有人会用它的显卡,唯一接触途径就是dc,那这是怎么对比的呢…
我说了,国内pc杂志的二手咨询

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原帖由 @爱猫咪的薛定谔  于 2025-11-15 12:10 发表
那肯定是记错了,因为杂志不可能推荐这个卡
你觉得写国外这些五花八门的卡是为了推荐购买?

那时候的杂志不过就是海外杂志的一些消息评测转贴而已

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原帖由 @爱猫咪的薛定谔  于 2025-11-15 12:14 发表
我估计你记错了,把Matrox的卡记成pvr了
记错是不可能的

power vr色彩好并不是什么空穴来风

The first series of PowerVR cards was mostly designed as 3D-only accelerator boards that would use the main 2D video card's memory as framebuffer over PCI. Videologic's first PowerVR PC product to market was the 3-chip Midas3, which saw very limited availability in some OEM Compaq PCs.[5][6] This card had very poor compatibility with all but the first Direct3D games, and even most SGL games did not run. However, its internal 24-bit color precision rendering was notable for the time.

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