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原帖由 imnothero 于 2022-10-8 15:47 发表 posted by wap, platform: 小米 对微软游戏肯定是利好,700亿刀就是闭眼砸,也可以拉近和领先者的距离,对微软公司就不一定了,毕竟是付钱的一方
原帖由 imnothero 于 2022-10-8 15:55 发表 posted by wap, platform: 小米 没有第三方的现代主机很难普及,有了ff7, 对索尼的第一方软件也是利好 对于经营游戏平台的第一方来说,第三方加盟总体肯定有利,而对于花700亿的微软,就很难说了
The rapid growth of the third-party game industry was easily illustrated by the number of vendors present at the semi-annual Consumer Electronics Show (CES). According to Crane, the number of third-party developers jumped from 3 to 30 between two consecutive events. At the Summer 1982 CES, there were 17 companies, including MCA Inc., and Fox Video Games announcing a combined 90 new Atari games. By 1983, an estimated 100 companies were attempting to leverage the CES into a foothold in the market. AtariAge documented 158 different vendors that had developed for the Atari VCS. In June 1982, the Atari games on the market numbered just 100. By December, that number grew to over 400. Experts predicted a glut in 1983, with only 10% of games producing 75% of sales.
原帖由 imnothero 于 2022-10-8 16:40 发表 posted by wap, platform: 小米 本来就没关系,不是第三方导致的游戏粗制滥造,最后的导火索ET 也是第一方游戏
原帖由 imnothero 于 2022-10-8 17:16 发表 posted by wap, platform: 小米 那不是允许第三方导致的,而是没有质量控制的结果,有人暴饮暴食撑死了,所以食物有害?
原帖由 imnothero 于 2022-10-8 17:25 发表 posted by wap, platform: 小米 谁和你玩不可知论… 你觉得有可能好,和我说的有啥关系?
原帖由 往事随风飘散 于 2022-10-8 18:05 发表 posted by wap, platform: iPhone 索尼做不出可以和cod抗衡的fps,哪怕微软和任天堂都做不出能和cod抗衡的fps,太难了