» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


 22 12
发新话题
打印

Gamespot专题:PS3和360之游戏图像大比拼

引用:
原帖由 Jonsoncao 于 2006-12-7 07:46 发表
完了,感觉现在美国游戏媒体现在口径一致对外了……

从ign,gs到egm/1up……
没用的,张天师会用Gameinformer的FNR3评分战翻你的~


TOP

PS3被动的关键原因在于微软的资金,技术以及整体实力远远超过索尼。



TOP

引用:
原帖由 藕是张力 于 2006-12-7 10:55 发表


那XB为何垫底,连NGC都不如?
XB全球销量高于NGC。


TOP

引用:
原帖由 cf3b5 于 2006-12-7 10:58 发表

喷了~
果然是单细胞国人,脑子里头这个世界必有高低之分,Sony没MS有钱,所以必然仰望MS,MS有钱所以必定鄙视Sony~
MS干嘛不统治世界好了,因为MS有钱,所以这个世界别的公司都别开了,像Google,Oracle之 ...
你只看到了资金,没有看到还有技术两个字。。。

TOP

引用:
原帖由 藕是张力 于 2006-12-7 11:04 发表


一段时间是高的,XB太早退市,现在低于NGC了
不可能。截止到9月30日,任天堂公布NGC出货为2120万。按照目前GC目前的销量,怎么赶也没用了~

TOP

引用:
原帖由 cf3b5 于 2006-12-7 11:05 发表

无语~技术??MS有什么技术??销量最大=技术最高??
微软技术力远高于索尼。

先说第一点:为第三方及时提供完善强大的开发工具需不需要技术?这一点微软技术是不是远远高于索尼?

yes or no?

TOP

引用:
原帖由 cf3b5 于 2006-12-7 14:05 发表

简单易用的工具技术就一定高??回家去研究一下java和c#阵营,看看究竟那边的技术才是高~
软件水平高,硬件就一定高?
脑子太单细胞了吧,直接宣布MS什么都是最高好了,包括造飞机修大桥开大炮,一切原因皆 ...
Muranus:及时提供完善强大的开发工具

cf3b5:简单易用的工具技术

这就没意思了吧?我说的是及时提供完善强大

不是你说的简单易用

麻烦你重新回复一次吧。

TOP

引用:
原帖由 cf3b5 于 2006-12-7 14:16 发表

麻烦你解释一下“完善强大的开发工具”是否代表了一切技术的制高点??
否则从何而来就搞一个“完善强大的开发工具”,就证明MS技术远远高于Sony????
“完善强大的开发工具” 不代表了一切技术的制高点

我说微软技术远远超过索尼,“及时提供完善强大的开发工具”只是其中的一点,先把这个谈清楚了咱们再说下一个

一个一个来,BieZhaoJi

TOP

引用:
原帖由 fido7 于 2006-12-7 14:47 发表

这帖不就是软饭先喊出MS技术最高最高最最高的吗
我说的是微软比索尼高。而且现在cf3b5也没有认可这个观点,为了防止cf3b5换马甲,现在禁止乱入,谢谢合作~

TOP

引用:
原帖由 cf3b5 于 2006-12-7 14:55 发表

MS自始至终都没有自己创新过什么东西出来,这在IT界尽人皆知了~
结果到tg,就俨然成了技术绝对高的代名词~
这个回复没看见吧?再贴一次~

“完善强大的开发工具” 不代表了一切技术的制高点

我说微软技术远远超过索尼,“及时提供完善强大的开发工具”只是其中的一点,先把这个谈清楚了咱们再说下一个。

一个一个来,BieZhaoJi。

TOP

引用:
原帖由 cf3b5 于 2006-12-7 15:05 发表

既然你只认为“完善强大的开发工具”是“微软技术远远超过索尼”的其中一点,貌似是你还应该解释一下剩下的那些点是什么
好好检查一下你自己的结论把~
你要先承认微软在提供开发工具这个方面技术强于索尼,咱们再继续向下谈。

如果你认为这个方面有问题,就先把问题说清楚。

如果认为没问题,你先承认这一点,然后再说下一个。

TOP

引用:
原帖由 cf3b5 于 2006-12-7 15:21 发表

倒了~哇咔咔~
太搞了,好像小时候玩泥沙~
“你要不许和××玩,否则我以后不和你玩了~”
好好~你说怎么样就怎么样~


不过话说回来!我有说过开发工具方面sony强 ...
那你的意思是承认开发工具方面索尼不如微软了?

这个方面非常重要,在硬件相差不大的情况下,开发软件非常的重要。如果索尼能够和微软一样提前提供完善强大的开发软件,现在PS3画面肯定会有一定的改善,对吧。既然你承认开发软件方面微软强于索尼,那么就谈下一个,游戏机的操作系统。


先看表。The 360 operating system is constantly running in the background and I’d go into what it offers, but everyone most likely knows by now so I’ll go straight to the resource allocations.

Everything comes at a cost and here are the costs for the 360.

32MB of the 512mb of available GDDR3 RAM
3% CPU time on Core1 and Core2 (nothing is reserved on Core0)
Microsoft still has room left from what they’ve already reserved for future updates.

Transitioning to the PS3’s Operating system here is what the resource allocation looks like.

Sony of course has decided to match Microsoft by using a constantly running in the background Operating system and here is what it includes. Again I will not be going into what it offers as most already know by now.

The costs for the PS3’s operating system are as follows

32mb of the 256mb of available GDDR3 memory off the RSX chip
64mb of the 256mb of available XDR memory off the Cell CPU
1 SPE of 7 constantly reserved
1 SPE of 7 able to be "taken" by the OS at a moments notice (games have to give it up if requested)
Now the thing that probably jumps at people the most is the fact that the 360 uses much less resources to run its operating system. How could this be? No answers were provided on exactly why (Nondisclosure Agreements Suck), and while I may have a couple of technical reasons for why that may explain it, I don’t truly know so I wont attempt to. I assume maybe it has something to do with Microsoft’s experience with Operating Systems. Or it could be the ps3’s browser nobody really knows and the people that do know wont talk.

这个表显示微软的游戏机操作系统占用资源少,索尼的游戏机操作系统占用资源多,你承认吗?

TOP

http://dpad.gotfrag.com/portal/story/35372/?spage=6

那就以下面的为准吧。

Everything comes at a cost and here are the costs for the 360.

32MB of the 512mb of available GDDR3 RAM
3% CPU time on Core1 and Core2 (nothing is reserved on Core0)
Microsoft still has room left from what they’ve already reserved for future updates.

Transitioning to the PS3’s Operating system here is what the resource allocation looks like.

Sony of course has decided to match Microsoft by using a constantly running in the background Operating system and here is what it includes. Again I will not be going into what it offers as most already know by now.

The costs for the PS3’s operating system are as follows

32mb of the 256mb of available GDDR3 memory off the RSX chip
64mb of the 256mb of available XDR memory off the Cell CPU
1 SPE of 7 constantly reserved
1 SPE of 7 able to be "taken" by the OS at a moments notice (games have to give it up if requested)
Now the thing that probably jumps at people the most is the fact that the 360 uses much less resources to run its operating system. How could this be? No answers were provided on exactly why (Nondisclosure Agreements Suck), and while I may have a couple of technical reasons for why that may explain it, I don’t truly know so I wont attempt to. I assume maybe it has something to do with Microsoft’s experience with Operating Systems. Or it could be the ps3’s browser nobody really knows and the people that do know wont talk.

TOP

引用:
原帖由 cf3b5 于 2006-12-7 16:00 发表

你这是比软件还是比技术??
内存占用小就是高技术??
游戏机是不是买回来,然后搞个监视器看着内存占用多少,如果发现少了,就拍手说这好玩这好玩~

或者说看看谁的开发工具强大,谁的开发工具强 ...
假设两台游戏机内容相同的情况下,操作系统占用内存越少,那么游戏商可以利用的内存就越多。

PS3是256内存,操作系统占5mb内存和占用255mb内存对游戏没有影响?

那么让操作系统尽可能占用比较少的内存难道不是技术?

TOP

引用:
原帖由 cf3b5 于 2006-12-7 16:12 发表
觉得现在有些人的想法就是和初初搞开发的人有点相似,稍微接触一下MS的开发软件,搞几个控件,拖拖拉拉就是一个“软件”
然后就以为自己牛的不得了,以为别人的软件都是这样子出来的,动不动就是这个容易,那个 ...
你这个是在转移话题吗?

TOP

 22 12
发新话题
     
官方公众号及微博