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IGN对PS3向下兼容游戏的测试!表现一塌糊涂!

http://ps3.ign.com/articles/745/745439p1.html

连自家的GT都有问题啊.....

不是把GS和EE继承进主机了吗?

PS3 Backwards Compatibility Issues

New system has some problems with past titles.

November 12, 2006 - Sony may have included the PS2's CPU and GPU with every PlayStation 3 system, but the system still appears to be having some problems with backwards compatibility. Just in time for the PS3's second anniversary (the second day it's been on the market in Japan), Sony passed on the specifics.

Now accessible at the Japanese PlayStation.com site is a page for seeking out the backwards compatibility status of PS2 and PS1 titles. The Japanese page can be accessed here. By inputting the title, publisher name, release date or product number (an eight digit code containing four letters followed by a hyphen then four numbers), you can seek out the status of the 7,841 titles in Sony's database.

A warning about this search engine. It's a bit tough to read, as it lists all versions of individual games separately. A game might have its main version listed separate from its limited edition, its budget version, its second budget version, and so forth. This is one of the reason you'll find over 350 games listed under Konami, although Konami hasn't actually released that many games.

Most of the titles have the following message next to them "Currently, there have been no reports of major problems during play." Whether or not the games actually don't have a problem, or there is a problem but Sony hasn't found it yet, is up in the air.

We did find a few problem titles by looking through the list. Here's a quick run down.

Tekken 5: A number of modes don't play background music properly.


Xenosaga Episode II: The opening movie sometimes stops and sometimes doesn't properly play background music.


Code Age Commanders: Problems (including data loss) with save game data.


Radiata Stories: Background music during movie scenes may not play back properly.


Star Ocean Till the End of Time (includes Directors Cut): Movie scenes may not have proper sound playback.


Driving Emotion Type-S: BGM may not properly play back during races


Gran Turismo 4: The screen may freeze following the title demo.


Hot Shots Golf 3/4: Some sort of problem with the controls becoming unresponsive


Operator's Side: The game freezes at the logo screen when started up with the Seamic controller


Onimusha Dawn of Dreams: Screen will occasionally appear 2cm to the right


Hyper Street Fighter II Anniversary Edition: The screen will not appear correctly in some instances. The S.F.II Movie cannot play properly.


Megaman X7: There are times when the background music won't play properly


Devil May Cry: The screen will sometimes freeze during the title demo


Onimusha: During movie playback, the sound will occasionally stop


Suikoden III: Cannot read PS1 data during the game.


Silent Hill 2: When going from the title screen to the demo screen, the screen may freeze


These are the major problems we found looking through the numerous pages for Sega, Namco, Capcom, Square Enix, Sony and Konami.

Some problems, including those for Ace Combat 5, Oz, SOCOM and so forth, were fixed with the System 1.10 update. Sony still lists those problems in the database.

We also noticed a few recurring problems, sometimes based off a common feature, sometimes carried across an entire series of titles. The PS3 Virtual Memory Card specifications do not allow for PS2 games to read PS1 data, which is something that's apparently used in Suikoden III and a few other titles. Most of the microphone-compatible games seem to have problems. Konami's dance/music games seem to have a number of problems.

In addition to the software compatibility issues, Sony has made public the issues that arise due to hardware differences between the platforms, specifically the PS3 not using physical memory cards, not using a multitap, not having rumble built into its controller and other issues related to different hard disk and USB specifications.

As previously announced, you can keep using your PS2 game saves by purchasing a Memory Card Adapter (which is currently harder to find in Japan than actual PS3 units, it seems). Once you have the adapter, you'll be able to transfer your save files to the PS3 hard disk. The only catch is that games whose save icon displays a "No Copy" icon in the PS2 browser cannot have their data copied over.

The PS3 can't use a multitap. However, Sony states that this shouldn't be a problem with the system's ability to recognize seven Sixaxis controllers simultaneously.

Regarding USB peripherals, Sony states that some software that use such peripherals may not run properly on the PS3. It asks that users conduct the manufacturer of such products. As noted above, games using a microphone peripheral seem to have problems.

HDMI also gives problems to PS2 games. Sony states that as of 11/11, when the PS3 is connected to your entertainment center using HDMI, PS2 and PS1 games will output only in 2ch digital. When switching to Dolby/DTS modes for PS1 and PS2 games that are compatible with these sound systems, you'll get no sound output. For now, Sony recommends using an optical cable for such titles. This, of course, will require that you go into the settings menu and change the audio output cable.

The PS3 has no i-Link port, so you can't replicate the i-Link link-up feature from PS2 titles. The i-Link port was used as a bonus in only a few titles and was removed from future PlayStation 2 revisions.

Games that use the hard disk will currently not run. The problem is that the built-in PS3 hard disk cannot currently be used as a PS2 hard disk. We haven't tried it out ourselves, but this means games like Final Fantasy XI and Nobunaga's Ambition Online won't work.

For now at least. The good news is that Sony plans on making hard disk based PS2 games compatible in a future system software update. The list of titles that will work once this magic system update is carried is basically just Nobunaga's Ambition Online, Final Fantasy XI and the Play Online viewer, and Front Mission Online in all their variations, including expansions.

Other backwards compatibility problems will also, hopefully, be fixed in future updates. It's doubtful that the PS3 will every be fully backwards compatible, though, as even the slim model PS2 doesn't play back some PS2 titles properly.

[ 本帖最后由 任青 于 2006-11-13 12:53 编辑 ]


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各位还是期待WII的兼容吧.....:D



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PS3、互換性に不具合のPS2ソフトが200タイトル

2006/11/13 14:09  

 ソニー・コンピュータエンタテインメント(SCE)の新型ゲーム機「PLAYSTATION3」(PS3)において、互換性のある「PlayStation2」(PS2)の一部のソフトで動作に不具合が発生することが、11月13日までに分かった。不具合が発生するソフトは11月11日時点で少なくとも約200タイトル存在しており、画像表示や音声再生が正常にできないなどの現象が見られる。

 SCEではこの問題について、11月11日から各種ソフトの動作環境を確認できるサイトを設置。今後、ソフトの不具合を解消するためのソフト配布などで早期の問題解決に務める方針だ。

 PS3は「PlayStation」(PS)およびPS2の後継機となる新型ゲーム機で、PSとPS2のソフトとも互換性を持っている。しかし、11月11日時点の少なくとも196タイトル(通常版・限定版などの同名タイトルで不具合も同じものは1タイトルとして計算)で、画像や音声の不具合、ゲームデータの読み込みや保存の失敗、ボタン入力後の反応が遅い、ゲームが止まってしまう―――などの現象が起きている。

 これについてSCE広報担当者は「PSおよびPS2のソフトは8000~9000ある。問題があるのはその一部のソフト。音が聞こえない程度であれば、我慢すれば遊べるので問題ないと思う人もいるだろう。ハードの進化による非互換の問題は他社(のゲーム機メーカー)を含めて業界として知られていること。当初から互換率は100%ではないと考えていた。PS2の時はゲームプレイの進行に支障をきたすソフトの一覧を公表したが、PS3では(不具合の)症状に併せて遊んでもらうことができるようにするため、それら(各ソフトの不具合状況)を細かく書いていくスタンスを取っている」としている。

 今後、SCEではシステムソフトのアップデートおよび個々のゲームソフトに対する個別修正ソフトによって改善していくなどの対策を行う。具体的に不具合のあるソフト数やその解決時期などについては、「お客様に誤解を与えてしまうため、現時点で問題のあるソフト数やいつまでにその問題を解決するのかについてコメントすることはできない」として明言しなかった。

 11月13日正午現在、各種ソフトの動作環境を確認できるサイトはSCEおよびPS3など関連サイトから見つけづらい状況にある。これについてSCE広報では「ご指摘いただいた通りで、すぐに対応(分かりやすい告知をする)するよう連絡済みだ」としている。

 なお、PS3上で不具合の起きるPSおよびPS2ソフトの一覧については、すでに有志らが独自に調査してまとめたサイト(「PlayStation3初期不良まとめwiki」)などがある。


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