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http://forzamotorsport.net/devcorner/pitpass/pitpass24.htm The latest Turn 10 update has revealed that the Forza 2 development team has managed to achieve a 60 frames per second frame rate in the latest build of the game. The achievement is the result of hours of code tuning that started soon after X06. Che Chou, Forza community manager, said: As a result of a Herculean team effort, this past week, Turn 10's systems architect Chris Tector checked into the latest build some magic code that now renders the game at 60 frames-per-second with most of the post-processing special effects and car HUD turned on. Because Forza 2 is pushing so many polygons and next-gen effects, the team has had a heck of a time pushing the engine to run the game at a locked, butter-smooth, 60 fps.
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