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[新闻] CryENGINE 3 PS3/XB360移植工作已完成

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原帖由 hpkiller 于 2009-5-26 09:14 发表
去看看B3D上怎么说的。。。。
I found a site claiming that Guerrilla issued technical papers regarding Killzone 2 technology during GDC'09 and is saying that KZ2 native resolution is 640x360 and they're faking the native 720p output by utilizing the CELL processor on doing this work.

Quote:
http://cmpmedia.vo.llnwd.net/o1/vaul...sCaseStudy.pdf

Holy **, RSX renders Killzone 2 at 640 x 360, then CELL takes it and post process it to fake HD look with post processing??? Unbelievable!!!!


Quality of Typical Raw RSX render output.


RSX renders at 1/4th of resolution


A whole bunch of blurring added


Combine RSX output with blurring.
to be honest, I haven't read that PDF as I'm not technically versed. I'm interested in reading your opinions regarding this.

Killzone 2 native resolution is 640 x 360? - Beyond3D Forum
Killzone 2 native resolution is 640 x 360? - Beyond3D Forum
please explained


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第一名出现了,第三名不是一个人在战斗



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  • psi 激骚 +1 拍拍肩膀 2009-5-26 12:10

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