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[业评] 次世代主机战争序章,男朋友4双版本对比炸裂视频放出!更新更客观的IGN视频

PS4的问题人家不是说了么,仔细看


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But the differences we saw don't just stop at resolution. Both versions are treated to post-processing anti-aliasing too, seemingly equivalent to the refined, high setting on PC. However, this doesn't tell the whole story. As you may notice in our screengrabs, the actual results on PS4 lack the corresponding level of crystal clarity we'd expect of such a significant resolution boost. This should surely be a home run for Sony's console, but what is likely to be a software-based upscale to 1080p delivers less-than-stellar returns, and for better or worse leaves the Xbox One with an often crisper looking, albeit much more aliased image.

What is curious is the level of "pop" given to the Xbox One's textures, where - bizarrely - artwork often seems to be more detailed than on PlayStation 4. In high contrast scenes, we sometimes see a kind of halo effect around some detail, which may suggest some kind of artificial detail-boosting post-process. Whether this is part of Microsoft's new upscaling tech remains to be seen, but we were reminded of the Medal of Honor effect seen in the Darbee Darblet review. However, what is added to texture detail also seems to be applied to XO's most ugly element - its highly noticeable sub-pixel break-up.

以上是我找到的评价里关于X1的全部好话……

简单讲就是BF4的PS4版的UPSCALE算法有问题导致画面不够通透,X1版的对纹理清晰度的加强很有效 - 但是也有反效果



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别谈什么屌了,人家实际测试的人都有结论:Texture mapping and object positions vary between the three versions - none especially better or worse. Here we have the PS4 with different ground texture maps, while the PC adds background geometry to the top-left of the scene.


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