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[业评] 从一个computer vision从业者角度看微软的“火星科技”

http://www.eurogamer.net/article ... tal-hands-on?page=2
According to Kipman, the game is running at 30fps. The camera is able to scan your entire body within five frames, so no complicated calibration is required.


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原帖由 教师随笔量产型 于 2009-6-3 12:52 发表
很显然MS的东西并没有像动作捕捉那样全程跟踪人体的每个肢体动作轨迹,而是只跟踪关键动作,尤其是关节的动作判断出运动轨迹,这样显然运算量会降低很多,而且算法简化多了。本来游戏也不需要搞得那么精密,只要正确 ...
But the major breakthrough, he says, has been getting the camera to register how the entire skeletal system works. "That's something people have not yet been able to solve yet with this kind of technology," reckons Tsunoda.

识别整个骨骼系统?



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