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[业评] 两大次世代独占首发真实系赛车游戏画面对比FORZA5 VS Drive Club

引用:
原帖由 I-Am-Legend 于 2013-10-2 17:37 发表
讲的是画面的比较,来较真什么是真实系?

真实系的定义是什么?
指的是操作手感吗?
那**哪个赛车游戏敢说自己手感跟开真车一样真实?
真实系就不能甩尾?你妈教你的?
GT不一样可以甩尾?

什么是真实系? ...
喷了,又来扯淡了,真实系的意思是racing sim,相对的是arcade,其中最重要的指标之一就是操作感,谁说了一定要做的跟真车一模一样才叫racing sim? sim是尽可能的模拟,做不做的是另一回事,关键在于两种设计的基础和方向根本就不一样。怎么不放点你懂得东西,比如你的7950屏射


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引用:
原帖由 I-Am-Legend 于 2013-10-2 20:32 发表

喷!
还设计基础和方向
貌似这两款游戏你都参与设计和开发了
游戏的分类既不是什么秘密,又无高下之分。你不懂什么叫racing sim没关系,慢慢学,比如像你的屏射一样,给7950拍拍很难么

http://en.wikipedia.org/wiki/Driveclub
Driveclub differs from Evolution Studios previous racing franchise, MotorStorm, in that it will focus on road racing rather than off-road. It will not be classified as a racing simulator like the Gran Turismo and Forza Motorsport series, but as a rival to Grid 2.

http://www.examiner.com/article/ ... ight-controls-at-e3
It was announced at E3 that #DRIVECLUB will be free at launch for PlayStation Plus subscribers. Obviously, this will be an important title to own at launch as Evolution Studios (Motorstorm franchise) is developing the title that will rival GRiD 2 and Forza Horizon.


http://www.freeonsmash.com/news/ ... on-4-gameplay-demo/

Earlier this year at the “PlayStation Meeting 2013,” #DRIVECLUB was officially unveiled giving Sony gamers an alternate to the Gran Turismo series. While the game has been visually compared to GT and Microsoft’s Forza Motorsport franchise, Driveclub will be seen in our eyes as a rival to the Grid series.



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引用:
原帖由 I-Am-Legend 于 2013-10-2 20:47 发表

呵呵

原来你认为只有驾驶模拟类和真实系是一个概念
做人要虚心好学,不要怕丑。人家都是分的sim vs arcade,多读书没坏处。上面的链接都已经很详细的讲明了具体区别在哪里

While the game has been visually compared to GT and Microsoft’s Forza Motorsport franchise, Driveclub will be seen in our eyes as a rival to the Grid series.

http://www.polygon.com/2013/6/6/ ... g-evolution-studios

"This isn't a hardcore racer; it's not a simulation in any way, shape or form," said Rodgers. "It's about having fun in cars on very fast roads."

这是director的原话,你懂是什么意思吗?

[ 本帖最后由 chovosky 于 2013-10-2 20:54 编辑 ]


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引用:
原帖由 I-Am-Legend 于 2013-10-3 01:29 发表

这下资深论也搬出来了
那先请你们表演一个不咬文嚼字给我看看
这和资深论有什么关系,你一个不玩racing的人,根本分不清sim和arcade的区别就在这里喷,来,继续丢脸

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引用:
原帖由 I-Am-Legend 于 2013-10-3 05:28 发表

你脸不疼?
如果像你一样完全不要脸,无知不懂装懂又不愿意学,有7950用笔记本拍屏射,你说疼吗

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引用:
原帖由 便腥惊肛 于 2013-10-3 10:21 发表


http://www.neogaf.com/forum/showthread.php?t=604301

下面是Dan Greenawalt的原话



FORZA小组并不会去制作核心向模拟赛车

看了楼上几个科普贴,非SIM的话,相对的应该是ARCADE,FORZA是街机类?应 ...
既然放了别人谦虚的话,也顺便把吹牛的话放出来么

Dan: (laughing) Not at all. We see Forza as being the master of everything offered by any simulation car game available anywhere, whether on a console or PC. Forza stands alone in our opinion because it offers so much more at such a higher level than anything else out there.


Dan: No, we do take a look at what others are doing; it’s just that we prefer a more balanced and broader approach to the genre. We just don’t see Forza as a hardcore narrowly focused simulation racer; we are much more than this.

[ 本帖最后由 chovosky 于 2013-10-3 10:49 编辑 ]

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引用:
原帖由 I-Am-Legend 于 2013-10-3 18:38 发表


我可没说DC是SIM,我也没否认SIM歌ARC的区别
问题是相较于马车 极品 火爆狂飙,DC就不是真实系了?
如果要这么说
在LFS RF RBR GTR等游戏面前
GT也开除出真实系吧

至于画面如何,大家一眼就看明白了,没什 ...
一定要把dc归到真实系是什么逻辑?以此奇芭逻辑推演出的要把gt开除真实系又是什么样的奇芭加奇芭的逻辑?sim racing早就有了明确定义,有名的就那几个一把手数得出来,之前早就说了类型之间无所谓优劣,本来就是设计的方向不同而已,你一个既不懂又不玩开车游戏的人,带着奇芭逻辑一定要把sim真实搅屎性里不害臊么,人家制作人都说不是了 没关系,你继续黑,明眼人一看就知道你根本就不玩,继续丢脸,反正是你自己的

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