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原帖由 zhangjingy 于 2008-4-30 22:08 发表 承认啊 下面总结下多数媒体和玩家对PS3和XO两版本的对比结论: POP IN 频繁程度PS3版本更低 LOADING 速度PS3版本更快 in game TV(就是游戏中的电视节目)PS3版本更好,归功于BD的大容量 锯齿PS3版本更少,太多 ...
原帖由 zhangjingy 于 2008-4-30 22:11 发表 还想起一个,GAF曾经放过XO的截图,出现垂直同步问题,PS3版本未知。
I have played the 360 version for around 4 hours and got to play the PS3 version for around an hour or two last night. There no doubt to me that the PS3 version is blurry compared to the 360 version. I don't care if its blooming or post processing effects the result is difficult on the eyes. The IQ is just plain poor and it makes it really tiring to play. The 360 version is better it terms of blurring but is by no means good in terms of IQ. Playing the game remainds me of working on a monitor that is slightly out of focus, its jaring. Further although they are different in terms of how they portray an open world none the less Crackdown is similar in scale and is miles beyond GTA4 in terms of IQ.
原帖由 zhangjingy 于 2008-4-30 22:14 发表 标配硬盘的好处更大。
The PS3 version seems virtually devoid of pop-in. I've noticed just a couple instances where objects in the far distance would pop-in when the camera is spun around suddenly. That said, I don't believe the 360 version suffers from much either and your issues may be a problem with your system.
原帖由 zhangjingy 于 2008-4-30 22:16 发表 360:
the visual problem of the X360 version is in movement (like shimmering or other similar artifact), not really in screenshot
原帖由 zhangjingy 于 2008-4-30 22:20 发表 不是没有POP IN 而是比XO版本好很多。
原帖由 村上春樹 于 2008-4-30 22:18 发表 Q先生說法
However, I have suffered two steep severe drops in frame rates. Both times it occurred with a wanted level. One time, I was in Meadows park (running over peds, of course) while the other time I believe I was somewhere in the Dukes. The time in Meadows park it seemed to drop down nearly to 0, and I thought for sure it was going to freeze, but it didn't.