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[新闻] 【E3 2009】〔360大作流〕Alan Wake《兰兰你醒醒》720P官方截图

HDR太多了


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看了游戏视频..兴趣很大啊



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。。。。兰兰好坏


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比较喜欢…………

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引用:
原帖由 solopain 于 2009-6-2 17:45 发表
跟尸人没啥区别的游戏...就因为出在xo上..就捧的很高,为啥?这俺哪儿知道?问村长去




【游戏名称】:心灵杀手 / Alan Wake

【制作公司】:Remedy

【游戏类型】:心理悬疑·动作 / A Phychological  Action Thriller

【发布平台】:PC/Xbox360

【上市时间】:2009年,运气好的话

【个人点评】:这不是哪个无名小卒的投机作品,而是出自《Max Payne》原班人马之手的旷世大作

【官方网站】:http://www.alanwake.com/

【媒体介绍】:http://www.gamespot.com/pc/action/alanwake/index.html?tag=result;title;0

【媒体视频】:
| Trailer
    720phttp://www.alanwake.com/videos/AlanWake_Cinematic_Trailer_720p.wmv
    1080phttp://www.alanwake.com/videos/AlanWake_Cinematic_Trailer_720p.wmv
    Youtube:http://www.youtube.com/watch?v=auw3_z9EyRg
| 06 Game Footage
    Youtube:http://www.youtube.com/watch?v=CLEBOn9K5Nk

(无论你在书房还是客厅玩游戏,无论你用PC或者X360,看完以上视频,不需要宅志给你洗脑,你就应该明白《Alan Wake》应是09年真正值得享用的一道美味大餐)

【故事简介】:
    Alan Wake 是个作家,作不出来了,莫法,来到一个神秘小镇找灵感,在这里发生了一段山花浪漫的奇异故事,他写的每件事都变成真实事件——要命的是,似乎他是个恐怖小说作家,而非日本爱情动作片导演。个人觉得游戏故事和经典经悚影片《In The Mouth Of Madness》有几分类似,推测也是制作者灵感来源,原片是一部集思想性与恐怖性与一体的优秀影片,游戏迷/影迷推荐观看(把“电影化”挂在嘴片却只看引进大片的伪影迷土贼退散)

【推荐原因】:
1、Remedy作品,《Max Payne》血脉,剧情、内涵保证

2、媲美Crysis的超大户外景观,媲美Crysis的逼真室内光影与角色刻画,媲美Crysis的全即时昼夜交替、季节交替系统,没有国产宅志吹嘘、没有模拟地球、没有脑残以此炫耀优越感,然而《Alan Wake》是两年来真正第一款各方面可与Crysis一拼高低的次时代游戏
3、故事内涵是德,图形技术是才,德才兼备,主角和Max Payne一样是受难大叔,没有青春欢乐非主流,这种游戏都错过,你09年不用玩游戏了

【游戏截图】:






主角Alan Wake

主角来到神秘小镇

小镇火车站?

小镇松树(媲美Crysis的超远户外视野)

小镇龙卷风(全即时物理效果)

小镇小湖

小镇电筒(逼真的全即时光影,不过电筒的照射距离我估计会缩)

小镇的春夏秋冬(Beautiful)

小镇的白昼黑夜(Gorgeous)

小镇的日升日落(Glamours)

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最近的图看来,精度上稍微有点缩了………………

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喊了这么多年,关键是什么时候出

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最期待的就是这个游戏了!!!!!!

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引用:
原帖由 sxyzero 于 2009-6-3 15:11 发表
喊了这么多年,关键是什么时候出
Title:        “Alan Wake”

Publisher:        Microsoft Game Studios

Developer:        Remedy Entertainment Ltd.

Format:        DVD for the Xbox 360™ video game and entertainment system

ESRB Rating:         RP for Rating Pending

Pricing:                $59.99

Availability:                Spring 2010

Product
Overview:
        Bringing a new style of storytelling to Xbox 360, “Alan Wake” is a psychological action thriller from Remedy, the renowned developers of the successful “Max Payne” series. In this dynamic new title exclusively for Xbox 360, players assume the role of Alan Wake, a best-selling suspense author suffering from writer’s block, who escapes to a small town only to experience the mysterious disappearance of his fiancée.

Set in the deceptively idyllic town of Bright Falls, Wash., “Alan Wake” immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. “Alan Wake” is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.

Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness — light itself.

Features:
                •     Intense psychological thriller. “Alan Wake” delivers a deeply
psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of “Alan Wake” is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing. Remedy has a record of creating and developing games with unique cinematic presentation and exceptionally high production values.
Light as a combat element. As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. . This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows, and before long, light itself becomes his greatest ally. Players must skillfully combine their use of light with more conventional weapons to stand a chance.
Realistic, interactive environment. Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in “Alan Wake.” The game’s advanced rendering engine provides amazingly realistic environments that bring this world to detailed life — from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of “Alan Wake” is alive and real.
Episodic narrative. The mission-based structure of “Alan Wake” creates an episodic narrative similar to a deeply structured dramatic television series, such as Twin Peak and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.

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这游戏期待  

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靠,2010

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引用:
原帖由 aaaaaaab 于 2009-6-2 18:52 发表
就是鬼屋魔影换了个名字..没啥期待的.
画面还比不上鬼屋魔影5。

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引用:
原帖由 zhangjingy2008 于 2009-6-3 15:51 发表


画面还比不上鬼屋魔影5。
就凭天师这句话,最起码弄几个最佳画面奖提名
如果天师踩得再狠些,得几个最佳画面奖也不奇怪

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明年春天出,发布会时候说了

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兰兰你醒醒............

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