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[业评] 次世代主机战争序章,男朋友4双版本对比炸裂视频放出!更新更客观的IGN视频

引用:
原帖由 超越神的牛肉人 于 2013-10-29 13:14 发表

此图娱乐效果拔群
各取所需就好,呵呵,各取所需啦


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PS4的问题人家不是说了么,仔细看



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posted by wap, platform: iPhone

这游戏本来就玩pc的,主机版还是算了。


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引用:
原帖由 zhuliang 于 2013-10-29 13:16 发表

这是显存直出效果吧?跟电视机什么关系?PS4版感觉不但贴图用的不是一套,(地面凹凸的位置都跟PC,XO不一样)还加了一层模糊滤镜.
我的意思是,对比度高不等同于贴图好。不信你把PS4的截图加高对比度跟XO的比比看。要说贴图,PS4跟PC高配是一样的效果。只能说XO的显卡输出有问题,盲目提高对比度。

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往往版720p完胜pc

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还是对比度的gif PS4版有云XO没云请无视

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posted by wap, platform: Nokia (Lumia 920)

麻婆豆为什么把内存出图的质量往电视机上扯?智商拔群啊

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引用:
原帖由 austin17 于 2013-10-29 13:23 发表
posted by wap, platform: Nokia (Lumia 920)

麻婆豆为什么把内存出图的质量往电视机上扯?智商拔群啊
以你的智商是理解不了我说的原理的

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次世代还可以数毛大家不是应该开开心心嘛,非得ps4版全方位操翻X1版大家毛都没得数,何必呢?

文章看下来肯定是ps4版的好,但X1版也是有亮点的嘛

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posted by wap, platform: Firefox
引用:
原帖由 @BlackGod  于 2013-10-29 13:22 发表
还是对比度的gif PS4版有云XO没云请无视
http://i.minus.com/ib0gOrDzD8ScKG.gif
暗部好黑啊,啥都看不到了

而且右手臂袖管的贴图都不一样了

本帖最后由 ddaaii 于 2013-10-29 13:28 通过手机版编辑

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喷了,X1还真整了个720P战地4出来,帧数还只能打平,特效和AA完败,真够丢人现眼的了。:D

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900P VS 720P都能大言不惭地战这么欢,这笑话好看

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引用:
原帖由 ddaaii 于 2013-10-29 13:05 发表
585153
这种图一张一张贴没意思的,我比较同意lens of truth或者tom的做法。。
做时间段采集去计算平均帧率和最低帧率。。

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But the differences we saw don't just stop at resolution. Both versions are treated to post-processing anti-aliasing too, seemingly equivalent to the refined, high setting on PC. However, this doesn't tell the whole story. As you may notice in our screengrabs, the actual results on PS4 lack the corresponding level of crystal clarity we'd expect of such a significant resolution boost. This should surely be a home run for Sony's console, but what is likely to be a software-based upscale to 1080p delivers less-than-stellar returns, and for better or worse leaves the Xbox One with an often crisper looking, albeit much more aliased image.

What is curious is the level of "pop" given to the Xbox One's textures, where - bizarrely - artwork often seems to be more detailed than on PlayStation 4. In high contrast scenes, we sometimes see a kind of halo effect around some detail, which may suggest some kind of artificial detail-boosting post-process. Whether this is part of Microsoft's new upscaling tech remains to be seen, but we were reminded of the Medal of Honor effect seen in the Darbee Darblet review. However, what is added to texture detail also seems to be applied to XO's most ugly element - its highly noticeable sub-pixel break-up.

以上是我找到的评价里关于X1的全部好话……

简单讲就是BF4的PS4版的UPSCALE算法有问题导致画面不够通透,X1版的对纹理清晰度的加强很有效 - 但是也有反效果

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posted by wap, platform: Firefox
引用:
原帖由 @倍舒爽  于 2013-10-29 13:28 发表
这种图一张一张贴没意思的,我比较同意lens of truth或者tom的做法。。
做时间段采集去计算平均帧率和最低帧率。。
我只是把那段视频里帧数下降最明显的“时间段”都截取了下来,而且那个视频一共涉及了四个关卡,应该能说明点问题

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