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国外专业媒体报道Wii图形芯片“好莱坞”硬件性能

原文地址: electronics.howstuffworks.com/nintendo-revolution1.htm
出处howstuffworks是国外一家以准确权威著称的公司

原文:
The graphics processor (code-named "Hollywood" will use an ATI chipset running at 243Mhz with 3 MB of texture memory. It might also have 32 shader pipelines -- 16 fewer than the Xbox 360. However, the Nintendo GPU is rumored to run at 500 million triangles per second (100 million sustained) -- roughly equivalent to the Xbox 360. It will also be able to handle 50 billion shader operations per second, which is about the same as the 360 as well.

简要翻译:
Wii的“好莱坞”是ATI制造的图形芯片,运行频率243Mhz,内嵌3MB纹理内存,它有32条管线,比XBox360的48条少16条,但是传言它能每秒处理5亿多边形(1亿是固定的),每秒执行500亿阴影操作,性能和360差不多。

【TGFC谣言警告】此消息未经官方/相关渠道证实

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