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激情澎湃的WII SPORTS详细心得!—寻拳击高手!!

9洞pro的最后一洞有技巧,可以抄近路……


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玩进去后自己也发现Wii Sport神了,甚至把用来玩Zelda的时间都挪用到了运动上面-v-

昨天刚开始操拳击,发现拳击的躲闪比起出拳来的更重要,躲的好会出现Matrix里面Neo闪子弹时候的经典慢镜头,然后这个时候猛击一下子能扣半拉血...

虽然自己告诉自己要冷静,但玩着完着还是会不知不觉演变成一边嘴巴里嚷着看你还刁,一边天马流星拳 -_-b



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引用:
原帖由 Ashley 于 2006-12-6 11:44 发表
玩进去后自己也发现Wii Sport神了,甚至把用来玩Zelda的时间都挪用到了运动上面-v-

昨天刚开始操拳击,发现拳击的躲闪比起出拳来的更重要,躲的好会出现Matrix里面Neo闪子弹时候的经典慢镜头,然后这个时候猛 ...
同,躲闪最重要,慢动作之后的出拳可以靠组合拳来扣掉2格甚至更多的血……这招当然只看到电脑发出过……

慢动作肯定是露出脸部的破绽,如果能用钩拳击中脸部,接着继续用钩拳击中下段让对手硬直就掌握在年手力了……

……


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准备入手WIII>>>>>>

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谁给发个拳击的出招表?

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顶楼上的
同求出招表。。。。

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拳击打到第7个人
肩部酸痛无比.....

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好吧,给你们找了一个,学习学习吧~~:D

来自A9VG的brian0908翻译的国外玩家的心得
引用:
Wii Boxing How-To Move List
Wii sports拳击动作列表

I saw that there really hasn't been any general consensus on the movements necessary to use the different moves in Wii Boxing.
Well, my roommate and I sat at a victory screen for about an hour so we could have unlimited time to figure out the various attacks.
Here's what we got out of it. This is by no means a complete job.
If anyone finds something wrong with a move, or can't get it to work consistently, or has a better way of doing it, please share.
If I publish the FAQ, I will make ABSOLUTELY SURE you get credit for it. So, here's what I have so far:
(梗概)我跟我室友花了一个小时研究出来的.但是还不是完全的动作列表,希望大家补全.下面是我的研究心得:

High Guard:
Hold Wiimote and Nunchuck vertically, then tilt both controllers inward toward your body to cover face.
脸部防守: 双手竖握,稍微向身体倾斜

Mid Guard:
Hold Wiimote and Nunchuck parallel to ground, then tilt both controllers inward if still not covering center of body.
上身防守: 双手横握,稍微向身体倾斜

Left Dodge:
Hold Wiimote and Nunchuck vertically, then tilt both controllers to your left.
左回避: 双手竖握,同时向左倾斜.

Right Dodge:
Hold Wiimote and Nunchuck vertically, then tilt both controllers to your right.
右回避: 双手竖握,同时向右倾斜.

Right High Jab:
Hold Wiimote vertically, with controls facing yourself, and jerk it forward with the wrist.
Helps to keep arm stationary, and just let the Wiimote fall forward.
右直拳(头): 右手竖握,按键面向自己,手腕向前伸出, 保持胳膊伸直,然后放下. (个人理解remote从 | 变成---, 胳膊动作似乎不大...有待实践)

Right Mid Jab: Hold Wiimote parallel to ground, and jerk downward.
Again, keep arm stationary and just push Wiimote downward with wrist.
右直拳(上身): 右手直握,手腕向下伸出,还是要保持胳膊伸直. (同样有待实践)

Right High Hook: Hold Wiimote vertically, with controls facing yourself,
and rotate it quickly to the left, as in this (please forgive my ASCII art):
右勾拳(头): 右手竖握,按键面向自己,迅速向左旋转,就像下面的字符画一样,汗一下自己的字符画:
(D可能是Direction的意思,如果是的话不如用+ 代替)
D应该是指D-PAD
BEFORE: 之前
____
| D |
| A |
| 1 |
| 2 |

AFTER: 之后
_______
|D A 1 2|


Right Uppercut:
Hold Wiimote parallel to ground, and then jerk upward. It's the exact opposite movement from the Right Mid Jab.
右下勾拳(就是打下巴的那种拳  ) : 右手直握与地面平行,然后向上戳...跟右直拳(上身)动作相反.

Right Low Hook:
Hold Wiimote parallel to ground,
but turn it 90 degrees COUNTER-CLOCKWISE so that the face of the Wiimote is looking out to your left,
then jerk it in the direction of the face of the controller.
It's exactly like the right uppercut, except the entire motion is rotated to the left 90 degrees.
右勾拳(上身):右手直握,按键面向左,然后手腕向左伸出.跟右下勾拳的动作一样,不过整个动作向左旋转了90度.

Left High Jab:
Hold Nunchuck up vertically so that the analog stick is facing you, and then jerk it forward. Just like Right High Jab.
左直拳(头):跟右直拳(头)一样.

Left Mid Jab:
Hold Nunchuck parallel to ground, and jerk it downward. Just like the Right Mid Jab.
左直拳(上身):跟右直拳(上身)一样

Left Uppercut:
Hold Nunchuck parallel to ground, and jerk it upward. Just like Right Uppercut
左下勾拳:跟右下勾拳一样

Left Hook:
Hold Nunchuck parallel to ground,
but turn it 90 degrees CLOCKWISE so that the face of the controller is looking out to your right, then jerk it in direction of the face of controller. Basically just like the Right Mid Hook.
左勾拳(上身):跟右勾拳(上身)一样

I honestly haven't been able to find a real way of doing a Left High Hook, and really haven't seen one, honestly.
说实话我还没搞明白左勾拳(头)怎么打...


I've also noticed that some sequences of punches come out more quickly than others - I'd also like to include these special combos in the FAQ as well. However, I don't have enough info for that portion, yet. That's where your input would be very welcome! Actually, input is the reason why I'm posting this. I'd like you to tell me whether these moves work for you as well. If we can get a consensus on this, then I can began building the actual document itself, detailing combos and strategies and such. Also, if any of you have better ASCII skills than me (which is to say, all of you), and are willing to lend a hand, ASCII drawings of these movements would be invaluable to someone trying to learn the moves. So, just throwing that out there.
我还注意到有一些连击比其他的快一些.可能以后我会把这些放在常见问题里面但是现在我还没来得及研究那么多.
希望大家多多反馈(当然也给我翻译的回个贴...  )说不定以后可以总结成一个技术指导文档.还有就是如果大家的字符画比我画的好最好也多多分享.

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大赞
不过拳击这玩意还是要见机行事啊!

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报告一下新的进度:D
网球PRO,如果连胜得分,对手的难度会大幅度跳跃升高
1500左右的对手就很难缠了,保持自身状态真的很重要
如果不敌,敌人难度会慢慢下降
但是对比自己分低的对手如果不能优势获胜的话,也会被减分的
看来路还很长

高尔夫PRO达成,可耻的1002分
游戏操作感觉真的很赞
但是整体内容有限,分数提高的难度也比较大
1~3洞成绩-3
4~6洞成绩-2
7~9洞成绩0
9洞还没开工:D

最后:CHIP IN 真爽啊

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网球单打的话搭档很渣……陪我征战了那么多场分数也不见涨……
有时候赢了也扣总积分,比较郁闷
自己控制两个倒是容易很多,但觉得有点没意思

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昨天去朋友家爽了wii sports...
差点就杀人越货了。
后来考虑到多年交情,才放他不死。

顺便说一下。这孙子是全机种制霸……
而且是从atari开始的全机种制霸……

atari,fc,md,3do,sfc,ss,ps,ps2,ngc,n64.....数不胜数。。。
我操。命运如此不公啊

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不啊,自己控制双打很有策略性的
一味网前截击很危险,要交替结合前场和后场才能打出漂亮的球呀
我现在都是在自己控制双打,依然觉得CPU很强
僵持个1、2分钟的都有,打得手心冒汗啊

如果对手的分数级别不是高出你很多或者还要低
那么险胜之类的还是要扣分的
这个评分系统似乎不只是看最后比分的,每一球的胜负也很关键哈
多玩玩3局和5局的很有意思

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防守还是比较容易看懂。。。但是攻击就。。。。尤其后面什么左勾,下勾什么。。。。

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最近研究了拳击,发现上来就琢磨出招绝对是误区
大家先把练习模式搞一搞吧
我就是把第一个练习拿到金牌之后才开窍的
之前瞎打是又累又打不好又容易有挫败感,很快就容易没意思了
掌握感觉之后,瞎打的完全白给

现在pro1616,对手越来越恐怖
玩起来绝对不瞎打,节奏很重要,非常有拳击的感觉,很有挑战!

所以大家还是先掌握了前面这些,再进阶研究组合拳的搭配和各种出招的具体技术吧
一定要抛弃传统对战游戏的观念,来真实的拳击吧!

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